removed metamod-messages, since there will be nor updates to metamod ifaces.

This commit is contained in:
jeefo 2016-03-05 23:08:07 +03:00
commit 95d9d4db0c
15 changed files with 259 additions and 268 deletions

View file

@ -259,10 +259,10 @@ void NetworkMsg::Execute (void *p)
if (killerIndex != 0 && killerIndex != victimIndex)
{
edict_t *killer = EntityOfIndex (killerIndex);
edict_t *victim = EntityOfIndex (victimIndex);
edict_t *killer = engine.EntityOfIndex (killerIndex);
edict_t *victim = engine.EntityOfIndex (victimIndex);
if (IsNullEntity (killer) || IsNullEntity (victim))
if (engine.IsNullEntity (killer) || engine.IsNullEntity (victim))
break;
if (yb_communication_type.GetInt () == 2)
@ -272,7 +272,7 @@ void NetworkMsg::Execute (void *p)
{
Bot *bot = bots.GetBot (i);
if (bot != NULL && IsAlive (bot->GetEntity ()) && killer != bot->GetEntity () && bot->EntityIsVisible (victim->v.origin) && GetTeam (killer) == GetTeam (bot->GetEntity ()) && GetTeam (killer) != GetTeam (victim))
if (bot != NULL && bot->m_notKilled && killer != bot->GetEntity () && bot->EntityIsVisible (victim->v.origin) && engine.GetTeam (killer) == bot->m_team && engine.GetTeam (killer) != engine.GetTeam (victim))
{
if (killer == g_hostEntity)
bot->HandleChatterMessage ("#Bot_NiceShotCommander");
@ -289,7 +289,7 @@ void NetworkMsg::Execute (void *p)
{
Bot *bot = bots.GetBot (i);
if (bot != NULL && bot->m_seeEnemyTime + 2.0f < engine.Time () && IsAlive (bot->GetEntity ()) && GetTeam (bot->GetEntity ()) == GetTeam (victim) && IsVisible (killer->v.origin, bot->GetEntity ()) && IsNullEntity (bot->m_enemy) && GetTeam (killer) != GetTeam (victim))
if (bot != NULL && bot->m_seeEnemyTime + 2.0f < engine.Time () && bot->m_notKilled && bot->m_team == engine.GetTeam (victim) && IsVisible (killer->v.origin, bot->GetEntity ()) && engine.IsNullEntity (bot->m_enemy) && engine.GetTeam (killer) != engine.GetTeam (victim))
{
bot->m_actualReactionTime = 0.0f;
bot->m_seeEnemyTime = engine.Time ();
@ -311,7 +311,7 @@ void NetworkMsg::Execute (void *p)
if (target != NULL)
{
if (GetTeam (killer) == GetTeam (victim))
if (engine.GetTeam (killer) == engine.GetTeam (victim))
target->m_voteKickIndex = killerIndex;
target->m_notKilled = false;
@ -399,7 +399,7 @@ void NetworkMsg::Execute (void *p)
{
Bot *bot = bots.FindOneValidAliveBot ();
if (bot != NULL && IsAlive (bot->GetEntity ()))
if (bot != NULL && bot->m_notKilled)
bot->HandleChatterMessage (PTR_TO_STR (p));
}
}
@ -418,7 +418,7 @@ void NetworkMsg::Execute (void *p)
{
Bot *bot = bots.FindOneValidAliveBot ();
if (bot != NULL && IsAlive (bot->GetEntity ()))
if (bot != NULL && bot->m_notKilled)
bot->HandleChatterMessage (PTR_TO_STR (p));
}
}
@ -435,12 +435,12 @@ void NetworkMsg::Execute (void *p)
{
Bot *bot = bots.GetBot (i);
if (bot != NULL && IsAlive (bot->GetEntity ()))
if (bot != NULL && bot->m_notKilled)
{
bot->DeleteSearchNodes ();
bot->ResetTasks ();
if (yb_communication_type.GetInt () == 2 && Random.Long (0, 100) < 75 && GetTeam (bot->GetEntity ()) == CT)
if (yb_communication_type.GetInt () == 2 && Random.Long (0, 100) < 75 && bot->m_team == CT)
bot->ChatterMessage (Chatter_WhereIsTheBomb);
}
}