nav: fix double jumping when bot gets stuck
bot: restore bot difficulty levels (ref #729) bot: probably fix freezetime accident shooting (ref #729) build: use noexecstack when building library refactor: rework some old code and remove unnecessary things
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26 changed files with 157 additions and 194 deletions
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@ -59,6 +59,8 @@ private:
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edict_t *m_killerEntity {}; // killer entity for bots
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BotTeamData m_teamData[kGameTeamNum] {}; // teams shared data
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CountdownTimer m_holdQuotaManagementTimer {}; // prevent from running quota management for some time
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protected:
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BotCreateResult create (StringRef name, int difficulty, int personality, int team, int skin);
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