fix: behavior with bomb, when ignoring objectives (ref #696)
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5 changed files with 58 additions and 40 deletions
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@ -115,6 +115,14 @@ struct FrameDelay {
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float time {};
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};
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// shared team data for bot
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struct BotTeamData {
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bool leaderChoosen {}; // is team leader choose thees round
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bool positiveEco {}; // is team able to buy anything
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float lastRadioTimestamp {}; // global radio time
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int32_t lastRadioSlot = { kInvalidRadioSlot }; // last radio message for team
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};
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// include bot graph stuff
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#include <graph.h>
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#include <vision.h>
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