fixed stack corruption in sound code
This commit is contained in:
parent
9e820b0a34
commit
a27d39a394
13 changed files with 155 additions and 143 deletions
|
|
@ -2428,7 +2428,6 @@ void Waypoint::SetBombPosition (bool shouldReset)
|
|||
|
||||
return;
|
||||
}
|
||||
|
||||
edict_t *ent = NULL;
|
||||
|
||||
while (!engine.IsNullEntity (ent = FIND_ENTITY_BY_CLASSNAME (ent, "grenade")))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue