bot: implemented asynchronous pathfinding

nav: floyd-warshall matrices and practice updates are done asynchronously by now
add: yb_threadpool_workers cvar, that controls number of worker threads bot will use
add: cv_autovacate_keep_slots, the amount of slots to keep by auto vacate
aim: enemy prediction is now done asynchronously by now
bot: minor fixes and refactoring, including analyze suspend mistake (ref #441)

note: the master builds are now NOT production ready, please test before installing on real servers!
This commit is contained in:
jeefo 2023-05-06 20:14:03 +03:00
commit a616f25b1a
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30 changed files with 743 additions and 421 deletions

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@ -15,10 +15,10 @@
#ifndef CONST_H
#define CONST_H
//
// Constants shared by the engine and dlls
// This header file included by engine files and DLL files.
// Most came from server.h
//
// Constants shared by the engine and dlls
// This header file included by engine files and DLL files.
// Most came from server.h
#define INTERFACE_VERSION 140
@ -842,7 +842,7 @@ typedef enum {
missile = 2
} IGNORE_MONSTERS;
typedef enum {
typedef enum {
ignore_glass = 1,
dont_ignore_glass = 0
} IGNORE_GLASS;