bot: implemented asynchronous pathfinding
nav: floyd-warshall matrices and practice updates are done asynchronously by now add: yb_threadpool_workers cvar, that controls number of worker threads bot will use add: cv_autovacate_keep_slots, the amount of slots to keep by auto vacate aim: enemy prediction is now done asynchronously by now bot: minor fixes and refactoring, including analyze suspend mistake (ref #441) note: the master builds are now NOT production ready, please test before installing on real servers!
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30 changed files with 743 additions and 421 deletions
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@ -15,10 +15,10 @@
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#ifndef CONST_H
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#define CONST_H
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//
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// Constants shared by the engine and dlls
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// This header file included by engine files and DLL files.
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// Most came from server.h
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//
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// Constants shared by the engine and dlls
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// This header file included by engine files and DLL files.
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// Most came from server.h
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#define INTERFACE_VERSION 140
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@ -842,7 +842,7 @@ typedef enum {
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missile = 2
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} IGNORE_MONSTERS;
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typedef enum {
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typedef enum {
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ignore_glass = 1,
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dont_ignore_glass = 0
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} IGNORE_GLASS;
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