bot: implemented asynchronous pathfinding

nav: floyd-warshall matrices and practice updates are done asynchronously by now
add: yb_threadpool_workers cvar, that controls number of worker threads bot will use
add: cv_autovacate_keep_slots, the amount of slots to keep by auto vacate
aim: enemy prediction is now done asynchronously by now
bot: minor fixes and refactoring, including analyze suspend mistake (ref #441)

note: the master builds are now NOT production ready, please test before installing on real servers!
This commit is contained in:
jeefo 2023-05-06 20:14:03 +03:00
commit a616f25b1a
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30 changed files with 743 additions and 421 deletions

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@ -8,6 +8,9 @@
#pragma once
class BotSupport final : public Singleton <BotSupport> {
private:
mutable Mutex m_cs {};
private:
bool m_needToSendWelcome {};
float m_welcomeReceiveTime {};
@ -78,6 +81,9 @@ public:
// generates ping bitmask for SVC_PINGS message
int getPingBitmask (edict_t *ent, int loss, int ping);
// calculate our own pings for all the players
void syncCalculatePings ();
// calculate our own pings for all the players
void calculatePings ();