misc: refactored weapon type recognition.

fix: reverted body offsets from 2.7 version.
fix: do not destroy breakable around if closer than 100 units. (#156 possible can be fixed).
fix: minimum supported hl & cs version display.
fix: csdm respawn outside of waypointed area causing pathfinder errors.
This commit is contained in:
ds 2020-09-13 02:21:15 +03:00
commit a675c40927
10 changed files with 205 additions and 174 deletions

View file

@ -133,6 +133,12 @@ CR_EXPORT int GetEntityAPI (gamefuncs_t *table, int) {
// Spawn() function is one of the functions any entity is supposed to have in the game DLL,
// and any MOD is supposed to implement one for each of its entities.
auto bot = bots[ent];
if (bot) {
bot->spawned ();
}
if (game.is (GameFlags::Metamod)) {
RETURN_META_VALUE (MRES_IGNORED, 0);
}
@ -954,3 +960,4 @@ DLL_GIVEFNPTRSTODLL GiveFnptrsToDll (enginefuncs_t *functionTable, globalvars_t
// add linkents for android
#include "android.cpp"