First commit of the year in this repo.
Tweaked a little weapon recoil compensation code. Some of the cosmetic code changes. Rewrote chatter loading code, so it's works a bit faster now. Optimized angle clamping in bot vision code.
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10 changed files with 263 additions and 345 deletions
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@ -256,7 +256,6 @@ enum ChatterMessage
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// counter-strike weapon id's
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enum Weapon
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{
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#ifndef XASH_CSDM
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WEAPON_P228 = 1,
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WEAPON_SHIELD = 2,
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WEAPON_SCOUT = 3,
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@ -290,41 +289,6 @@ enum Weapon
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WEAPON_ARMOR = 31,
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WEAPON_ARMORHELM = 32,
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WEAPON_DEFUSER = 33
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#else
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WEAPON_KNIFE = 1,
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WEAPON_USP = 2,
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WEAPON_GLOCK = 3,
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WEAPON_EXPLOSIVE = 4,
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WEAPON_FLASHBANG = 5,
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WEAPON_SMOKE = 6,
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WEAPON_M4A1 = 7,
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WEAPON_AK47 = 8,
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WEAPON_AWP = 9,
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WEAPON_GALIL = 10,
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WEAPON_FAMAS = 11,
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WEAPON_DEAGLE = 12,
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WEAPON_AUG = 13,
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WEAPON_SG552 = 14,
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WEAPON_MP5 = 15,
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WEAPON_M3 = 16,
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WEAPON_C4 = 17,
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WEAPON_SCOUT = 18,
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WEAPON_MAC10 = 19,
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WEAPON_M249 = 20,
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WEAPON_FIVESEVEN = 21,
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WEAPON_UMP45 = 22,
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WEAPON_TMP = 23,
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WEAPON_G3SG1 = 24,
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WEAPON_SG550 = 25,
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WEAPON_ELITE = 26,
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WEAPON_P228 = 27,
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WEAPON_SHIELD = 28,
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WEAPON_XM1014 = 29,
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WEAPON_P90 = 30,
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WEAPON_ARMOR = 31,
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WEAPON_ARMORHELM = 32,
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WEAPON_DEFUSER = 33
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#endif
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};
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// buy counts
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