First commit of the year in this repo.
Tweaked a little weapon recoil compensation code. Some of the cosmetic code changes. Rewrote chatter loading code, so it's works a bit faster now. Optimized angle clamping in bot vision code.
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10 changed files with 263 additions and 345 deletions
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@ -1033,7 +1033,6 @@ void Engine::ProcessMessageCapture (void *ptr)
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case 4:
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if (playerIndex >= 0 && playerIndex <= MaxClients ())
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{
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#ifndef XASH_CSDM
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Client &client = g_clients[playerIndex - 1];
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if (intVal == 1)
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@ -1047,7 +1046,6 @@ void Engine::ProcessMessageCapture (void *ptr)
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client.team = playerIndex;
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else
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client.team = client.team2;
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#endif
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}
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break;
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}
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