fixed xash3d engine compat

removed some paranoid check in bomb defusing
This commit is contained in:
jeefo 2015-12-16 17:20:03 +03:00
commit afd29925e2
2 changed files with 13 additions and 31 deletions

View file

@ -1,4 +1,4 @@
//
//
// Yet Another POD-Bot, based on PODBot by Markus Klinge ("CountFloyd").
// Copyright (c) YaPB Development Team.
//
@ -3747,7 +3747,7 @@ void Bot::RunTask_PlantBomb (void)
void Bot::RunTask_DefuseBomb (void)
{
float fullDefuseTime = m_hasDefuser ? 6.0f : 11.0f;
float fullDefuseTime = m_hasDefuser ? 7.0f : 12.0f;
float timeToBlowUp = GetBombTimeleft ();
float defuseRemainingTime = fullDefuseTime;
@ -3777,32 +3777,19 @@ void Bot::RunTask_DefuseBomb (void)
}
else if (defuseRemainingTime > timeToBlowUp) // exception: not time left for defusing
defuseError = true;
else if (m_states & STATE_SEEING_ENEMY) // exception: saw/seeing enemy
else if (IsValidPlayer (m_enemy))
{
if (GetNearbyFriendsNearPosition (pev->origin, 128.0f) == 0)
{
if (defuseRemainingTime > 0.75f)
{
if (GetNearbyFriendsNearPosition (pev->origin, 512.0f) > 0)
RadioMessage (Radio_NeedBackup);
int friends = GetNearbyFriendsNearPosition (pev->origin, 768.0f);
defuseError = true;
}
}
else if (timeToBlowUp > fullDefuseTime + 3.0f && defuseRemainingTime > 1.0f)
if (friends < 2 && defuseRemainingTime < timeToBlowUp)
{
defuseError = true;
}
else if (m_states & STATE_SUSPECT_ENEMY) // exception: suspect enemy
{
if (GetNearbyFriendsNearPosition (pev->origin, 128.0f) == 0)
{
if (timeToBlowUp > fullDefuseTime + 10.0f)
{
if (GetNearbyFriendsNearPosition (pev->origin, 512.0f) > 0)
RadioMessage (Radio_NeedBackup);
defuseError = true;
}
if (defuseRemainingTime + 2.0f > timeToBlowUp)
defuseError = false;
if (m_numFriendsLeft > friends)
RadioMessage (Radio_NeedBackup);
}
}
@ -5696,12 +5683,7 @@ byte Bot::ThrottledMsec (void)
{
// estimate msec to use for this command based on time passed from the previous command
byte adjustedMsec = static_cast <byte> ((GetWorldTime () - m_lastCommandTime) * 1000.0f);
if (adjustedMsec > 255)
adjustedMsec = 255;
return adjustedMsec;
return static_cast <byte> ((GetWorldTime () - m_lastCommandTime) * 1000.0f);
}
void Bot::RunPlayerMovement (void)

View file

@ -1151,7 +1151,7 @@ void Bot::NewRound (void)
if (Random.Long (0, 100) < 50)
ChatterMessage (Chatter_NewRound);
m_thinkInterval = (1.0f / 30.0f) * Random.Float (0.95f, 1.05f);
m_thinkInterval = g_gameVersion == CSV_OLD ? 0.0f : (1.0f / 30.0f) * Random.Float (0.95f, 1.05f);
}
void Bot::Kill (void)