nav: do not switch back to primary weapon, if escaping from bomb
revert: some of thread-workers stuff done previous commits due to stability issues
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6 changed files with 36 additions and 46 deletions
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@ -38,7 +38,6 @@ private:
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float m_lastChatTime {}; // global chat time timestamp
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float m_timeBombPlanted {}; // time the bomb were planted
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float m_lastRadioTime[kGameTeamNum] {}; // global radio time
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float m_predictUpdateTime {}; // time to update prediction entity
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int m_lastWinner {}; // the team who won previous round
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int m_lastDifficulty {}; // last bots difficulty
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@ -122,8 +121,6 @@ public:
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void handleDeath (edict_t *killer, edict_t *victim);
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void setLastWinner (int winner);
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void checkBotModel (edict_t *ent, char *infobuffer);
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void syncUpdateBotsPredict ();
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void updateBotsPredict ();
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bool isTeamStacked (int team);
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bool kickRandom (bool decQuota = true, Team fromTeam = Team::Unassigned);
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