code refactoring, still testing
some fixes all over the place fixed all warnings from clang
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5ff6b9ecde
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22 changed files with 984 additions and 1051 deletions
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@ -149,7 +149,7 @@ typedef struct enginefuncs_s
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void (*pfnGetAimVector) (edict_t *ent, float speed, float *rgflReturn);
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void (*pfnServerCommand) (char *str);
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void (*pfnServerExecute) (void);
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void (*pfnClientCommand) (edict_t *ent, char *szFmt, ...);
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void (*pfnClientCommand) (edict_t *ent, char const *szFmt, ...);
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void (*pfnParticleEffect) (const float *org, const float *dir, float color, float count);
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void (*pfnLightStyle) (int style, char *val);
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int (*pfnDecalIndex) (const char *name);
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@ -203,7 +203,7 @@ typedef struct enginefuncs_s
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void (*pfnSetView) (const edict_t *client, const edict_t *pViewent);
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float (*pfnTime) (void);
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void (*pfnCrosshairAngle) (const edict_t *client, float pitch, float yaw);
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byte *(*pfnLoadFileForMe) (char *szFilename, int *pLength);
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byte *(*pfnLoadFileForMe) (char const *szFilename, int *pLength);
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void (*pfnFreeFile) (void *buffer);
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void (*pfnEndSection) (const char *pszSectionName); // trigger_endsection
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int (*pfnCompareFileTime) (char *filename1, char *filename2, int *compare);
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@ -215,9 +215,9 @@ typedef struct enginefuncs_s
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void (*pfnRunPlayerMove) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec);
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int (*pfnNumberOfEntities) (void);
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char *(*pfnGetInfoKeyBuffer) (edict_t *e); // passing in NULL gets the serverinfo
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char *(*pfnInfoKeyValue) (char *infobuffer, char *key);
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char *(*pfnInfoKeyValue) (char *infobuffer, char const *key);
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void (*pfnSetKeyValue) (char *infobuffer, char *key, char *value);
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void (*pfnSetClientKeyValue) (int clientIndex, char *infobuffer, char *key, char *value);
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void (*pfnSetClientKeyValue) (int clientIndex, char *infobuffer, char const *key, char const *value);
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int (*pfnIsMapValid) (char *szFilename);
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void (*pfnStaticDecal) (const float *origin, int decalIndex, int entityIndex, int modelIndex);
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int (*pfnPrecacheGeneric) (char *s);
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@ -280,7 +280,7 @@ typedef struct enginefuncs_s
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typedef struct KeyValueData_s
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{
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char *szClassName; // in: entity classname
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char *szKeyName; // in: name of key
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char const *szKeyName; // in: name of key
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char *szValue; // in: value of key
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int32 fHandled; // out: DLL sets to true if key-value pair was understood
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} KeyValueData;
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