code refactoring, still testing
some fixes all over the place fixed all warnings from clang
This commit is contained in:
parent
5ff6b9ecde
commit
bc2e57a7a8
22 changed files with 984 additions and 1051 deletions
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@ -1,4 +1,4 @@
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//
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//
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// Yet Another POD-Bot, based on PODBot by Markus Klinge ("CountFloyd").
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// Copyright (c) YaPB Development Team.
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//
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@ -42,14 +42,20 @@ short FixedSigned16 (float value, float scale)
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const char *FormatBuffer (const char *format, ...)
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{
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va_list ap;
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static char staticBuffer[3072];
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static char strBuffer[2][MAX_PRINT_BUFFER];
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static int rotator = 0;
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if (format == NULL)
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return strBuffer[rotator];
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static char *ptr = strBuffer[rotator ^= 1];
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va_list ap;
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va_start (ap, format);
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vsprintf (staticBuffer, format, ap);
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vsnprintf (ptr, MAX_PRINT_BUFFER - 1, format, ap);
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va_end (ap);
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return &staticBuffer[0];
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return ptr;
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}
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bool IsAlive (edict_t *ent)
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@ -105,7 +111,7 @@ void DisplayMenuToClient (edict_t *ent, MenuText *menu)
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String tempText = String (menu->menuText);
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tempText.Replace ("\v", "\n");
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char *text = locale.TranslateInput (tempText.GetBuffer ());
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const char *text = engine.TraslateMessage (tempText.GetBuffer ());
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tempText = String (text);
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// make menu looks best
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@ -115,11 +121,11 @@ void DisplayMenuToClient (edict_t *ent, MenuText *menu)
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if ((g_gameFlags & (GAME_XASH | GAME_MOBILITY)) && !yb_display_menu_text.GetBool ())
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text = " ";
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else
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text = (char *) tempText.GetBuffer ();
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text = tempText.GetBuffer ();
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while (strlen (text) >= 64)
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{
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MESSAGE_BEGIN (MSG_ONE_UNRELIABLE, netmsg.GetId (NETMSG_SHOWMENU), NULL, ent);
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MESSAGE_BEGIN (MSG_ONE_UNRELIABLE, engine.FindMessageId (NETMSG_SHOWMENU), NULL, ent);
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WRITE_SHORT (menu->validSlots);
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WRITE_CHAR (-1);
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WRITE_BYTE (1);
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@ -132,7 +138,7 @@ void DisplayMenuToClient (edict_t *ent, MenuText *menu)
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text += 64;
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}
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MESSAGE_BEGIN (MSG_ONE_UNRELIABLE, netmsg.GetId (NETMSG_SHOWMENU), NULL, ent);
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MESSAGE_BEGIN (MSG_ONE_UNRELIABLE, engine.FindMessageId (NETMSG_SHOWMENU), NULL, ent);
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WRITE_SHORT (menu->validSlots);
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WRITE_CHAR (-1);
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WRITE_BYTE (0);
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@ -143,7 +149,7 @@ void DisplayMenuToClient (edict_t *ent, MenuText *menu)
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}
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else
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{
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MESSAGE_BEGIN (MSG_ONE_UNRELIABLE, netmsg.GetId (NETMSG_SHOWMENU), NULL, ent);
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MESSAGE_BEGIN (MSG_ONE_UNRELIABLE, engine.FindMessageId (NETMSG_SHOWMENU), NULL, ent);
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WRITE_SHORT (0);
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WRITE_CHAR (0);
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WRITE_BYTE (0);
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@ -206,7 +212,7 @@ void DecalTrace (entvars_t *pev, TraceResult *trace, int logotypeIndex)
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{
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MESSAGE_BEGIN (MSG_BROADCAST, SVC_TEMPENTITY);
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WRITE_BYTE (TE_PLAYERDECAL);
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WRITE_BYTE (engine.IndexOfEntity (ENT (pev)));
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WRITE_BYTE (engine.IndexOfEntity (pev->pContainingEntity));
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WRITE_COORD (trace->vecEndPos.x);
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WRITE_COORD (trace->vecEndPos.y);
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WRITE_COORD (trace->vecEndPos.z);
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@ -234,7 +240,6 @@ void FreeLibraryMemory (void)
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{
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// this function free's all allocated memory
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waypoints.Init (); // frees waypoint data
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locale.Destroy (); // clear language
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delete [] g_experienceData;
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g_experienceData = NULL;
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@ -566,7 +571,7 @@ void DetectCSVersion (void)
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}
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// counter-strike 1.6 or higher (plus detects for non-steam versions of 1.5)
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byte *detection = (*g_engfuncs.pfnLoadFileForMe) ("events/galil.sc", NULL);
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byte *detection = g_engfuncs.pfnLoadFileForMe ("events/galil.sc", NULL);
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if (detection != NULL)
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g_gameFlags |= GAME_CSTRIKE16; // just to be sure
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@ -575,7 +580,7 @@ void DetectCSVersion (void)
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// if we have loaded the file free it
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if (detection != NULL)
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(*g_engfuncs.pfnFreeFile) (detection);
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g_engfuncs.pfnFreeFile (detection);
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}
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void AddLogEntry (bool outputToConsole, int logLevel, const char *format, ...)
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@ -583,28 +588,28 @@ void AddLogEntry (bool outputToConsole, int logLevel, const char *format, ...)
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// this function logs a message to the message log file root directory.
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va_list ap;
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char buffer[512] = {0, }, levelString[32] = {0, }, logLine[1024] = {0, };
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char buffer[MAX_PRINT_BUFFER] = {0, }, levelString[32] = {0, }, logLine[MAX_PRINT_BUFFER] = {0, };
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va_start (ap, format);
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vsprintf (buffer, locale.TranslateInput (format), ap);
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vsnprintf (buffer, SIZEOF_CHAR (buffer), format, ap);
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va_end (ap);
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switch (logLevel)
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{
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case LL_DEFAULT:
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strcpy (levelString, "Log: ");
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strcpy (levelString, "LOG: ");
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break;
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case LL_WARNING:
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strcpy (levelString, "Warning: ");
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strcpy (levelString, "WARN: ");
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break;
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case LL_ERROR:
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strcpy (levelString, "Error: ");
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strcpy (levelString, "ERROR: ");
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break;
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case LL_FATAL:
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strcpy (levelString, "Critical: ");
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strcpy (levelString, "FATAL: ");
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break;
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}
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@ -661,49 +666,6 @@ void AddLogEntry (bool outputToConsole, int logLevel, const char *format, ...)
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}
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}
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char *Localizer::TranslateInput (const char *input)
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{
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if (engine.IsDedicatedServer ())
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return const_cast <char *> (&input[0]);
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static char string[1024];
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const char *ptr = input + strlen (input) - 1;
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while (ptr > input && *ptr == '\n')
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ptr--;
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if (ptr != input)
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ptr++;
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strncpy (string, input, SIZEOF_CHAR (string));
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String::TrimExternalBuffer (string);
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FOR_EACH_AE (m_langTab, i)
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{
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if (strcmp (string, m_langTab[i].original) == 0)
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{
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strncpy (string, m_langTab[i].translated, SIZEOF_CHAR (string));
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if (ptr != input)
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strncat (string, ptr, 1024 - 1 - strlen (string));
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return &string[0];
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}
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}
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return const_cast <char *> (&input[0]); // nothing found
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}
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void Localizer::Destroy (void)
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{
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FOR_EACH_AE (m_langTab, it)
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{
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delete[] m_langTab[it].original;
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delete[] m_langTab[it].translated;
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}
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m_langTab.RemoveAll ();
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}
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bool FindNearestPlayer (void **pvHolder, edict_t *to, float searchDistance, bool sameTeam, bool needBot, bool isAlive, bool needDrawn)
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{
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// this function finds nearest to to, player with set of parameters, like his
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