fix: build with msvc

refactor: remove remaining commented functions
This commit is contained in:
jeefo 2023-05-12 20:06:43 +03:00
commit bea600bd4e
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3 changed files with 1 additions and 5 deletions

@ -1 +1 @@
Subproject commit aee96574220a0e8e6fe5e84431cc184be4e05130
Subproject commit 9c2d3a60e330e2db3516a657289cfdae51c3053a

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@ -158,9 +158,6 @@ public:
// test model
void testModel (const Vector &start, const Vector &end, int hullNumber, edict_t *entToHit, TraceResult *ptr);
// trace line with channel, but allows us to store last traceline bot has fired, saving us some cpu cycles
//bool testLineChannel (TraceChannel channel, const Vector &start, const Vector &end, int ignoreFlags, edict_t *ignoreEntity, TraceResult &result);
// test line
void testHull (const Vector &start, const Vector &end, int ignoreFlags, int hullNumber, edict_t *ignoreEntity, TraceResult *ptr);

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@ -1185,7 +1185,6 @@ public:
bool isShieldDrawn ();
bool findNextBestNode ();
bool seesEntity (const Vector &dest, bool fromBody = false);
//bool canSkipNextTrace (TraceChannel channel);
int getAmmo ();
int getAmmo (int id);