fix: build with msvc
refactor: remove remaining commented functions
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7b58d51973
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3 changed files with 1 additions and 5 deletions
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@ -1 +1 @@
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Subproject commit aee96574220a0e8e6fe5e84431cc184be4e05130
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Subproject commit 9c2d3a60e330e2db3516a657289cfdae51c3053a
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@ -158,9 +158,6 @@ public:
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// test model
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// test model
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void testModel (const Vector &start, const Vector &end, int hullNumber, edict_t *entToHit, TraceResult *ptr);
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void testModel (const Vector &start, const Vector &end, int hullNumber, edict_t *entToHit, TraceResult *ptr);
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// trace line with channel, but allows us to store last traceline bot has fired, saving us some cpu cycles
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//bool testLineChannel (TraceChannel channel, const Vector &start, const Vector &end, int ignoreFlags, edict_t *ignoreEntity, TraceResult &result);
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// test line
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// test line
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void testHull (const Vector &start, const Vector &end, int ignoreFlags, int hullNumber, edict_t *ignoreEntity, TraceResult *ptr);
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void testHull (const Vector &start, const Vector &end, int ignoreFlags, int hullNumber, edict_t *ignoreEntity, TraceResult *ptr);
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@ -1185,7 +1185,6 @@ public:
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bool isShieldDrawn ();
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bool isShieldDrawn ();
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bool findNextBestNode ();
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bool findNextBestNode ();
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bool seesEntity (const Vector &dest, bool fromBody = false);
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bool seesEntity (const Vector &dest, bool fromBody = false);
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//bool canSkipNextTrace (TraceChannel channel);
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int getAmmo ();
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int getAmmo ();
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int getAmmo (int id);
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int getAmmo (int id);
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