tweaked a little weapon firing code
fixed chatter icon not disappearing set bots correct walk speeds implemented some sse2 stuff update linux & android makefiles
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2eec5839bd
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c07065ca9d
15 changed files with 268 additions and 221 deletions
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@ -783,7 +783,7 @@ void Engine::ProcessMessageCapture (void *ptr)
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damageBits = intVal;
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if (bot != nullptr && (damageArmor > 0 || damageTaken > 0))
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bot->TakeDamage (bot->pev->dmg_inflictor, damageTaken, damageArmor, damageBits);
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bot->GetDamage (bot->pev->dmg_inflictor, damageTaken, damageArmor, damageBits);
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break;
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}
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break;
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@ -916,7 +916,8 @@ void Engine::ProcessMessageCapture (void *ptr)
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break;
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case 6:
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bot->TakeBlinded (r, g, b, byteVal);
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if (bot != nullptr && r >= 255 && g >= 255 && b >= 255 && byteVal > 170)
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bot->GotBlind (byteVal);
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break;
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}
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break;
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