tweaked a little weapon firing code

fixed chatter icon not disappearing
set bots correct walk speeds
implemented some sse2 stuff
update linux & android makefiles
This commit is contained in:
jeefo 2016-09-16 16:10:22 +03:00
commit c07065ca9d
15 changed files with 268 additions and 221 deletions

View file

@ -783,7 +783,7 @@ void Engine::ProcessMessageCapture (void *ptr)
damageBits = intVal;
if (bot != nullptr && (damageArmor > 0 || damageTaken > 0))
bot->TakeDamage (bot->pev->dmg_inflictor, damageTaken, damageArmor, damageBits);
bot->GetDamage (bot->pev->dmg_inflictor, damageTaken, damageArmor, damageBits);
break;
}
break;
@ -916,7 +916,8 @@ void Engine::ProcessMessageCapture (void *ptr)
break;
case 6:
bot->TakeBlinded (r, g, b, byteVal);
if (bot != nullptr && r >= 255 && g >= 255 && b >= 255 && byteVal > 170)
bot->GotBlind (byteVal);
break;
}
break;