fix: do not update fakeclient bit on every frame
cfg: allow bots to have name with at least one character
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4 changed files with 8 additions and 9 deletions
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@ -2832,8 +2832,6 @@ void Bot::checkParachute () {
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}
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void Bot::frame () {
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pev->flags |= FL_FAKECLIENT; // restore fake client bit
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if (m_updateTime <= game.time ()) {
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update ();
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}
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