graph: change outgoing path to white again (fix #277)
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1 changed files with 1 additions and 1 deletions
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@ -2334,7 +2334,7 @@ void BotGraph::frame () {
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// now look for oneway incoming connections
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// now look for oneway incoming connections
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for (const auto &connected : m_paths) {
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for (const auto &connected : m_paths) {
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if (isConnected (connected.number, path.number) && !isConnected (path.number, connected.number)) {
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if (isConnected (connected.number, path.number) && !isConnected (path.number, connected.number)) {
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game.drawLine (m_editor, path.origin, connected.origin, 5, 0, { 0, 192, 96 }, 200, 0, 10);
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game.drawLine (m_editor, path.origin, connected.origin, 5, 0, { 255, 255, 255 }, 200, 0, 10);
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}
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}
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}
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}
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