a little cleanup of code

This commit is contained in:
jeefo 2016-09-10 19:31:38 +03:00
commit c4d6ce3c45
14 changed files with 430 additions and 343 deletions

View file

@ -13,15 +13,11 @@ extern bool g_canSayBombPlanted;
extern bool g_bombPlanted;
extern bool g_bombSayString;
extern bool g_roundEnded;
extern bool g_radioInsteadVoice;
extern bool g_waypointOn;
extern bool g_waypointsChanged;
extern bool g_autoWaypoint;
extern bool g_botsCanPause;
extern bool g_editNoclip;
extern bool g_isMetamod;
extern bool g_isCommencing;
extern bool g_leaderChoosen[2];
extern float g_autoPathDistance;
extern float g_timeBombPlanted;
@ -29,7 +25,6 @@ extern float g_timeNextBombUpdate;
extern float g_lastChatTime;
extern float g_timeRoundEnd;
extern float g_timeRoundMid;
extern float g_timeNextBombUpdate;
extern float g_timeRoundStart;
extern float g_timePerSecondUpdate;
extern float g_lastRadioTime[2];
@ -71,10 +66,6 @@ extern edict_t *g_hostEntity;
extern Library *g_gameLib;
extern gamefuncs_t g_functionTable;
extern EntityAPI_t g_entityAPI;
extern FuncPointers_t g_funcPointers;
extern NewEntityAPI_t g_getNewEntityAPI;
extern BlendAPI_t g_serverBlendingAPI;
static inline bool IsNullString (const char *input)
{