Correct team kicking on quota balancing.

Try to fix low-skill bots do not search for bomb.
Bumped year and version.
This commit is contained in:
jeefo 2019-05-05 18:52:28 +03:00
commit c70e3bd756
4 changed files with 52 additions and 15 deletions

View file

@ -11,12 +11,12 @@
// general product information // general product information
#define PRODUCT_NAME "Yet Another POD-Bot" #define PRODUCT_NAME "Yet Another POD-Bot"
#define PRODUCT_VERSION "2.9" #define PRODUCT_VERSION "2.10"
#define PRODUCT_AUTHOR "YaPB Dev Team" #define PRODUCT_AUTHOR "YaPB Dev Team"
#define PRODUCT_URL "https://yapb.ru/" #define PRODUCT_URL "https://yapb.ru/"
#define PRODUCT_EMAIL "d@entix.io" #define PRODUCT_EMAIL "d@entix.io"
#define PRODUCT_LOGTAG "YAPB" #define PRODUCT_LOGTAG "YAPB"
#define PRODUCT_END_YEAR "2018" #define PRODUCT_END_YEAR "2019"
#define PRODUCT_DESCRIPTION PRODUCT_NAME " v" PRODUCT_VERSION " - The Counter-Strike Bot (" PRODUCT_COMMENTS ")" #define PRODUCT_DESCRIPTION PRODUCT_NAME " v" PRODUCT_VERSION " - The Counter-Strike Bot (" PRODUCT_COMMENTS ")"
#define PRODUCT_COPYRIGHT "Copyright © 1999-" PRODUCT_END_YEAR ", by " PRODUCT_AUTHOR #define PRODUCT_COPYRIGHT "Copyright © 1999-" PRODUCT_END_YEAR ", by " PRODUCT_AUTHOR
#define PRODUCT_LEGAL "Half-Life, Counter-Strike, Counter-Strike: Condition Zero, Steam, Valve is a trademark of Valve Corporation" #define PRODUCT_LEGAL "Half-Life, Counter-Strike, Counter-Strike: Condition Zero, Steam, Valve is a trademark of Valve Corporation"
@ -25,7 +25,7 @@
#define PRODUCT_GIT_HASH "unspecified_hash" #define PRODUCT_GIT_HASH "unspecified_hash"
#define PRODUCT_GIT_COMMIT_AUTHOR "unspecified_author" #define PRODUCT_GIT_COMMIT_AUTHOR "unspecified_author"
#define PRODUCT_GIT_COMMIT_ID 0000 #define PRODUCT_GIT_COMMIT_ID 0000
#define PRODUCT_VERSION_DWORD_INTERNAL 2, 9 #define PRODUCT_VERSION_DWORD_INTERNAL 2, 10
#define PRODUCT_VERSION_DWORD PRODUCT_VERSION_DWORD_INTERNAL, PRODUCT_GIT_COMMIT_ID #define PRODUCT_VERSION_DWORD PRODUCT_VERSION_DWORD_INTERNAL, PRODUCT_GIT_COMMIT_ID
#define PRODUCT_SUPPORT_VERSION "Beta 6.6 - Condition Zero" #define PRODUCT_SUPPORT_VERSION "Beta 6.6 - Condition Zero"
#define PRODUCT_COMMENTS "http://github.com/jeefo/yapb/" #define PRODUCT_COMMENTS "http://github.com/jeefo/yapb/"

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@ -512,7 +512,7 @@ constexpr int MAX_PATH_INDEX = 8;
constexpr int MAX_DAMAGE_VALUE = 2040; constexpr int MAX_DAMAGE_VALUE = 2040;
constexpr int MAX_GOAL_VALUE = 2040; constexpr int MAX_GOAL_VALUE = 2040;
constexpr int MAX_KILL_HISTORY = 16; constexpr int MAX_KILL_HISTORY = 16;
constexpr int MAX_WAYPOINTS = 3072; constexpr int MAX_WAYPOINTS = 2048;
constexpr int MAX_ROUTE_LENGTH = MAX_WAYPOINTS / 2; constexpr int MAX_ROUTE_LENGTH = MAX_WAYPOINTS / 2;
constexpr int MAX_WEAPONS = 32; constexpr int MAX_WEAPONS = 32;
constexpr int NUM_WEAPONS = 26; constexpr int NUM_WEAPONS = 26;
@ -1328,6 +1328,7 @@ public:
int getHumansCount (bool ignoreSpectators = false); int getHumansCount (bool ignoreSpectators = false);
int getAliveHumansCount (void); int getAliveHumansCount (void);
int getBotCount (void); int getBotCount (void);
void countTeamPlayers (int &ts, int &cts);
void framePeriodic (void); void framePeriodic (void);
void frame (void); void frame (void);
@ -1347,7 +1348,7 @@ public:
void serverFill (int selection, int personality = PERSONALITY_NORMAL, int difficulty = -1, int numToAdd = -1); void serverFill (int selection, int personality = PERSONALITY_NORMAL, int difficulty = -1, int numToAdd = -1);
void kickEveryone (bool instant = false, bool zeroQuota = true); void kickEveryone (bool instant = false, bool zeroQuota = true);
void kickRandom (bool decQuota = true); void kickRandom (bool decQuota = true, Team fromTeam = TEAM_UNASSIGNED);
void kickBot (int index); void kickBot (int index);
void kickFromTeam (Team team, bool removeAll = false); void kickFromTeam (Team team, bool removeAll = false);

View file

@ -2913,7 +2913,7 @@ void Bot::frame (void) {
if (g_bombPlanted && m_team == TEAM_COUNTER) { if (g_bombPlanted && m_team == TEAM_COUNTER) {
const Vector &bombPosition = waypoints.getBombPos (); const Vector &bombPosition = waypoints.getBombPos ();
if (!m_hasProgressBar && taskId () != TASK_ESCAPEFROMBOMB && (pev->origin - bombPosition).length () < 700.0f && !isBombDefusing (bombPosition)) { if (!m_hasProgressBar && taskId () != TASK_ESCAPEFROMBOMB && (pev->origin - bombPosition).lengthSq () < cr::square (1540.0f) && m_moveSpeed < pev->maxspeed && !isBombDefusing (bombPosition)) {
clearTasks (); clearTasks ();
} }
} }

View file

@ -423,7 +423,18 @@ void BotManager::maintainQuota (void) {
createRandom (); createRandom ();
} }
else if (desiredBotCount < botsInGame) { else if (desiredBotCount < botsInGame) {
kickRandom (false); int ts, cts = 0;
countTeamPlayers (ts, cts);
if (ts > cts) {
kickRandom (false, TEAM_TERRORIST);
}
else if (ts < cts) {
kickRandom (false, TEAM_COUNTER);
}
else {
kickRandom (false, TEAM_UNASSIGNED);
}
} }
m_quotaMaintainTime = engine.timebase () + 0.40f; m_quotaMaintainTime = engine.timebase () + 0.40f;
} }
@ -590,22 +601,30 @@ void BotManager::kickBot (int index) {
} }
} }
void BotManager::kickRandom (bool decQuota) { void BotManager::kickRandom (bool decQuota, Team fromTeam) {
// this function removes random bot from server (only yapb's) // this function removes random bot from server (only yapb's)
// if forTeam is unassigned, that means random team
bool deadBotFound = false; bool deadBotFound = false;
auto updateQuota = [&](void) { auto updateQuota = [&] (void) {
if (decQuota) { if (decQuota) {
decrementQuota (); decrementQuota ();
} }
}; };
auto belongsTeam = [&] (Bot *bot) {
if (fromTeam == TEAM_UNASSIGNED) {
return true;
}
return bot->m_team == fromTeam;
};
// first try to kick the bot that is currently dead // first try to kick the bot that is currently dead
for (int i = 0; i < engine.maxClients (); i++) { for (int i = 0; i < engine.maxClients (); i++) {
auto bot = bots.getBot (i); auto bot = m_bots[i];
if (bot != nullptr && !bot->m_notKilled) // is this slot used? if (bot && !bot->m_notKilled && belongsTeam (bot)) // is this slot used?
{ {
updateQuota (); updateQuota ();
bot->kick (); bot->kick ();
@ -625,9 +644,9 @@ void BotManager::kickRandom (bool decQuota) {
// search bots in this team // search bots in this team
for (int i = 0; i < engine.maxClients (); i++) { for (int i = 0; i < engine.maxClients (); i++) {
auto bot = bots.getBot (i); auto bot = m_bots [i];
if (bot != nullptr && bot->pev->frags < score) { if (bot && bot->pev->frags < score && belongsTeam (bot)) {
index = i; index = i;
score = bot->pev->frags; score = bot->pev->frags;
} }
@ -643,10 +662,12 @@ void BotManager::kickRandom (bool decQuota) {
// worst case, just kick some random bot // worst case, just kick some random bot
for (int i = 0; i < engine.maxClients (); i++) { for (int i = 0; i < engine.maxClients (); i++) {
if (m_bots[i] != nullptr) // is this slot used? auto bot = m_bots[i];
if (bot && belongsTeam (bot)) // is this slot used?
{ {
updateQuota (); updateQuota ();
m_bots[i]->kick (); bot->kick ();
break; break;
} }
@ -721,6 +742,21 @@ int BotManager::getBotCount (void) {
return count; return count;
} }
void BotManager::countTeamPlayers (int &ts, int &cts) {
for (int i = 0; i < engine.maxClients (); i++) {
const Client &client = g_clients[i];
if (client.flags & CF_USED) {
if (client.team2 == TEAM_TERRORIST) {
ts++;
}
else if (client.team2 == TEAM_COUNTER) {
cts++;
}
}
}
}
Bot *BotManager::getHighfragBot (int team) { Bot *BotManager::getHighfragBot (int team) {
int bestIndex = 0; int bestIndex = 0;
float bestScore = -1; float bestScore = -1;