user Cvar_DirectSet for Convar::SetString
This commit is contained in:
parent
0fde82af4e
commit
cbac5da0b7
5 changed files with 18 additions and 18 deletions
|
|
@ -453,7 +453,7 @@ void Engine::IssueCmd (const char *fmt, ...)
|
|||
g_engfuncs.pfnServerCommand (string);
|
||||
}
|
||||
|
||||
void ConVarWrapper::RegisterVariable (const char *variable, const char *value, VarType varType, ConVar *self)
|
||||
void ConVarWrapper::RegisterVariable(const char *variable, const char *value, VarType varType, bool regMissing, ConVar *self)
|
||||
{
|
||||
// this function adds globally defined variable to registration stack
|
||||
|
||||
|
|
@ -462,6 +462,7 @@ void ConVarWrapper::RegisterVariable (const char *variable, const char *value, V
|
|||
|
||||
pair.reg.name = const_cast <char *> (variable);
|
||||
pair.reg.string = const_cast <char *> (value);
|
||||
pair.regMissing = regMissing;
|
||||
|
||||
int engineFlags = FCVAR_EXTDLL;
|
||||
|
||||
|
|
@ -501,13 +502,17 @@ void ConVarWrapper::PushRegisteredConVarsToEngine (bool gameVars)
|
|||
{
|
||||
ptr->self->m_eptr = g_engfuncs.pfnCVarGetPointer (ptr->reg.name);
|
||||
|
||||
// ensure game cvar exists
|
||||
InternalAssert (ptr->self->m_eptr != NULL);
|
||||
if (ptr->regMissing && ptr->self->m_eptr == NULL)
|
||||
{
|
||||
g_engfuncs.pfnCVarRegister (&ptr->reg);
|
||||
ptr->self->m_eptr = g_engfuncs.pfnCVarGetPointer (ptr->reg.name);
|
||||
}
|
||||
InternalAssert (ptr->self->m_eptr != NULL); // ensure game var exists
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ConVar::ConVar (const char *name, const char *initval, VarType type) : m_eptr (NULL)
|
||||
ConVar::ConVar (const char *name, const char *initval, VarType type, bool regMissing) : m_eptr (NULL)
|
||||
{
|
||||
ConVarWrapper::GetReference ().RegisterVariable (name, initval, type, this);
|
||||
ConVarWrapper::GetReference ().RegisterVariable (name, initval, type, regMissing, this);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue