fix: missing world time when surprising enemies (ref #534)

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jeefo 2024-03-15 21:23:17 +03:00
commit cbcb4a7ff0
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2 changed files with 2 additions and 1 deletions

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@ -389,6 +389,7 @@ bool Bot::lookupEnemies () {
else { else {
m_enemySurpriseTime = m_actualReactionTime; m_enemySurpriseTime = m_actualReactionTime;
} }
m_enemySurpriseTime += game.time ();
// zero out reaction time // zero out reaction time
m_actualReactionTime = 0.0f; m_actualReactionTime = 0.0f;