bot: remove detection of official csbot
not sure for what it was used before
This commit is contained in:
parent
a616f25b1a
commit
cf9817ab10
2 changed files with 1 additions and 6 deletions
|
|
@ -43,11 +43,6 @@ void Game::precache () {
|
|||
m_engineWrap.precacheSound ("common/wpn_hudon.wav"); // path add/delete done
|
||||
|
||||
m_mapFlags = 0; // reset map type as worldspawn is the first entity spawned
|
||||
|
||||
// detect official csbots here
|
||||
if (!(is (GameFlags::Legacy)) && engfuncs.pfnCVarGetPointer ("bot_stop") != nullptr) {
|
||||
m_gameFlags |= GameFlags::CSBot;
|
||||
}
|
||||
registerCvars (true);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue