removed useless (but eating cpu) twice angle clamps every frame.
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1 changed files with 0 additions and 3 deletions
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@ -4999,9 +4999,6 @@ void Bot::BotAI (void)
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// save the previous speed (for checking if stuck)
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// save the previous speed (for checking if stuck)
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m_prevSpeed = fabsf (m_moveSpeed);
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m_prevSpeed = fabsf (m_moveSpeed);
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m_lastDamageType = -1; // reset damage
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m_lastDamageType = -1; // reset damage
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pev->angles.ClampAngles ();
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pev->v_angle.ClampAngles ();
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}
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}
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void Bot::DisplayDebugOverlay (void)
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void Bot::DisplayDebugOverlay (void)
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