removed useless (but eating cpu) twice angle clamps every frame.

This commit is contained in:
jeefo 2016-03-01 00:45:07 +03:00
commit d300c13e85

View file

@ -4999,9 +4999,6 @@ void Bot::BotAI (void)
// save the previous speed (for checking if stuck)
m_prevSpeed = fabsf (m_moveSpeed);
m_lastDamageType = -1; // reset damage
pev->angles.ClampAngles ();
pev->v_angle.ClampAngles ();
}
void Bot::DisplayDebugOverlay (void)