Added custom monsters and custom items support
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7 changed files with 82 additions and 6 deletions
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@ -55,6 +55,12 @@ public:
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// check if entitiy is a player
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bool isPlayer (edict_t *ent);
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// check if entitiy is a monster
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bool isMonster (edict_t *ent);
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// check if entitiy is a item
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bool isItem (edict_t *ent);
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// check if entity is a vip
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bool isPlayerVIP (edict_t *ent);
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