fix: bot glibc dependency when SIMD is disabled fakeping: allow to disable ping average ping calculation from human players (controllable via yb_count_players_for_fakeping)
This commit is contained in:
parent
1dc1043f7d
commit
d5a9253582
3 changed files with 39 additions and 34 deletions
|
|
@ -11,6 +11,7 @@ ConVar cv_display_welcome_text ("display_welcome_text", "1", "Enables or disable
|
|||
ConVar cv_enable_query_hook ("enable_query_hook", "0", "Enables or disables fake server queries response, that shows bots as real players in server browser.");
|
||||
ConVar cv_breakable_health_limit ("breakable_health_limit", "500.0", "Specifies the maximum health of breakable object, that bot will consider to destroy.", true, 1.0f, 3000.0);
|
||||
ConVar cv_enable_fake_steamids ("enable_fake_steamids", "0", "Allows or disallows bots to return fake steam id.");
|
||||
ConVar cv_count_players_for_fakeping ("count_players_for_fakeping", "1", "Count player pings when calculating average ping for bots. If no, some random ping chosen for bots.");
|
||||
|
||||
BotSupport::BotSupport () {
|
||||
m_needToSendWelcome = false;
|
||||
|
|
@ -430,38 +431,45 @@ void BotSupport::syncCalculatePings () {
|
|||
Twin <int, int> average { 0, 0 };
|
||||
int numHumans = 0;
|
||||
|
||||
// first get average ping on server, and store real client pings
|
||||
for (auto &client : m_clients) {
|
||||
if (!(client.flags & ClientFlags::Used) || isFakeClient (client.ent)) {
|
||||
continue;
|
||||
// only count player pings if we're allowed to
|
||||
if (cv_count_players_for_fakeping.bool_ ()) {
|
||||
// first get average ping on server, and store real client pings
|
||||
for (auto &client : m_clients) {
|
||||
if (!(client.flags & ClientFlags::Used) || isFakeClient (client.ent)) {
|
||||
continue;
|
||||
}
|
||||
int ping, loss;
|
||||
engfuncs.pfnGetPlayerStats (client.ent, &ping, &loss);
|
||||
|
||||
// @note: for those who asking on a email, we CAN call pfnGetPlayerStats hl-engine function in a separate thread
|
||||
// since the function doesn't modify anything inside engine, so race-condition and crash isn't viable situation
|
||||
// it's just fills ping and loss from engine structures, the only way to cause crash in separate thread
|
||||
// is to call it with a invalid ``client`` pointer (on goldsrc), thus causing Con_Printf which is not compatible with
|
||||
// multi-threaded environment
|
||||
//
|
||||
// see:
|
||||
// https://github.com/dreamstalker/rehlds/blob/a680f18ee1e7eb8c39fbdc45682163ca9477d783/rehlds/engine/pr_cmds.cpp#L2735C15-L2735C32
|
||||
// https://github.com/fwgs/xash3d-fwgs/blob/f5b9826fd9bbbdc5293c1ff522de11ce28d3c9f2/engine/server/sv_game.c#L4443
|
||||
|
||||
// store normal client ping
|
||||
client.ping = getPingBitmask (client.ent, loss, ping > 0 ? ping : rg.get (8, 16)); // getting player ping sometimes fails
|
||||
++numHumans;
|
||||
|
||||
average.first += ping;
|
||||
average.second += loss;
|
||||
}
|
||||
int ping, loss;
|
||||
engfuncs.pfnGetPlayerStats (client.ent, &ping, &loss);
|
||||
|
||||
// @note: for those who asking on a email, we CAN call pfnGetPlayerStats hl-engine function in a separate thread
|
||||
// since the function doesn't modify anything inside engine, so race-condition and crash isn't viable situation
|
||||
// it's just fills ping and loss from engine structures, the only way to cause crash in separate thread
|
||||
// is to call it with a invalid ``client`` pointer (on goldsrc), thus causing Con_Printf which is not compatible with
|
||||
// multi-threaded environment
|
||||
//
|
||||
// see:
|
||||
// https://github.com/dreamstalker/rehlds/blob/a680f18ee1e7eb8c39fbdc45682163ca9477d783/rehlds/engine/pr_cmds.cpp#L2735C15-L2735C32
|
||||
// https://github.com/fwgs/xash3d-fwgs/blob/f5b9826fd9bbbdc5293c1ff522de11ce28d3c9f2/engine/server/sv_game.c#L4443
|
||||
|
||||
// store normal client ping
|
||||
client.ping = getPingBitmask (client.ent, loss, ping > 0 ? ping : rg.get (8, 16)); // getting player ping sometimes fails
|
||||
++numHumans;
|
||||
|
||||
average.first += ping;
|
||||
average.second += loss;
|
||||
}
|
||||
|
||||
if (numHumans > 0) {
|
||||
average.first /= numHumans;
|
||||
average.second /= numHumans;
|
||||
if (numHumans > bots.getBotCount () / 4) {
|
||||
average.first /= numHumans;
|
||||
average.second /= numHumans;
|
||||
}
|
||||
else {
|
||||
average.first = rg.get (10, 20);
|
||||
average.second = rg.get (5, 10);
|
||||
}
|
||||
}
|
||||
else {
|
||||
average.first = rg.get (30, 40);
|
||||
average.first = rg.get (10, 20);
|
||||
average.second = rg.get (5, 10);
|
||||
}
|
||||
|
||||
|
|
@ -484,7 +492,7 @@ void BotSupport::syncCalculatePings () {
|
|||
if (botPing < 2) {
|
||||
botPing = rg.get (10, 23);
|
||||
}
|
||||
else if (botPing > 300) {
|
||||
else if (botPing > 100) {
|
||||
botPing = rg.get (30, 40);
|
||||
}
|
||||
client.ping = getPingBitmask (client.ent, botLoss, botPing);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue