Added consistency check for graph files. Totally optional, but wiill notify user if graph file built not for loaded map.
Some minor cosmetic changes and refactoring. Fixed #70. Better now, than never. Implemented #121. Bots auto-kill delays. Bumb the year.
This commit is contained in:
parent
2aba34a24b
commit
d6150a8aba
22 changed files with 171 additions and 82 deletions
|
|
@ -29,6 +29,7 @@ private:
|
|||
float m_timeRoundEnd;
|
||||
float m_timeRoundMid;
|
||||
|
||||
float m_autoKillCheckTime; // time to kill all the bots ?
|
||||
float m_maintainTime; // time to maintain bot creation
|
||||
float m_quotaMaintainTime; // time to maintain bot quota
|
||||
float m_grenadeUpdateTime; // time to update active grenades
|
||||
|
|
@ -47,7 +48,7 @@ private:
|
|||
bool m_economicsGood[kGameTeamNum]; // is team able to buy anything
|
||||
bool m_bombPlanted;
|
||||
bool m_botsCanPause;
|
||||
bool m_roundEnded;
|
||||
bool m_roundOver;
|
||||
|
||||
Array <edict_t *> m_activeGrenades; // holds currently active grenades on the map
|
||||
Array <edict_t *> m_intrestingEntities; // holds currently intresting entities on the map
|
||||
|
|
@ -93,6 +94,7 @@ public:
|
|||
void kickFromTeam (Team team, bool removeAll = false);
|
||||
void killAllBots (int team = -1);
|
||||
void maintainQuota ();
|
||||
void maintainAutoKill ();
|
||||
void initQuota ();
|
||||
void initRound ();
|
||||
void decrementQuota (int by = 1);
|
||||
|
|
@ -172,11 +174,7 @@ public:
|
|||
}
|
||||
|
||||
bool isRoundOver () const {
|
||||
return m_roundEnded;
|
||||
}
|
||||
|
||||
void setRoundOver (const bool over) {
|
||||
m_roundEnded = over;
|
||||
return m_roundOver;
|
||||
}
|
||||
|
||||
bool canPause () const {
|
||||
|
|
@ -265,4 +263,4 @@ public:
|
|||
};
|
||||
|
||||
// explose global
|
||||
static auto &bots = BotManager::get ();
|
||||
CR_EXPOSE_GLOBAL_SINGLETON (BotManager, bots);
|
||||
Loading…
Add table
Add a link
Reference in a new issue