Merge branch 'master' into chatter-fixes-and-improvements
This commit is contained in:
commit
d76e0e1ba2
27 changed files with 588 additions and 581 deletions
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@ -65,7 +65,7 @@ void BotConfig::loadMainConfig (bool isFirstLoad) {
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auto keyval = line.split (" ");
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if (keyval.length () > 1) {
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auto ignore = String (cv_ignore_cvars_on_changelevel.str ()).split (",");
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auto ignore = String (cv_ignore_cvars_on_changelevel.as <StringRef> ()).split (",");
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auto key = keyval[0].trim ().chars ();
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auto cvar = engfuncs.pfnCVarGetPointer (key);
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@ -76,7 +76,7 @@ void BotConfig::loadMainConfig (bool isFirstLoad) {
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if (needsToIgnoreVar (ignore, key) && !strings.matches (value, cvar->string)) {
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// preserve quota number if it's zero
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if (cv_quota.name () == cvar->name && cv_quota.int_ () <= 0) {
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if (cv_quota.name () == cvar->name && cv_quota.as <int> () <= 0) {
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engfuncs.pfnCvar_DirectSet (cvar, value);
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continue;
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}
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@ -101,13 +101,13 @@ void BotConfig::loadMainConfig (bool isFirstLoad) {
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}
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// android is a bit hard to play, lower the difficulty by default
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if (plat.android && cv_difficulty.int_ () > 3) {
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if (plat.android && cv_difficulty.as <int> () > 3) {
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cv_difficulty.set (3);
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}
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// bind the correct menu key for bot menu...
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if (!game.isDedicated ()) {
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auto val = cv_bind_menu_key.str ();
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auto val = cv_bind_menu_key.as <StringRef> ();
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if (!val.empty ()) {
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game.serverCommand ("bind \"%s\" \"yb menu\"", val);
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@ -115,7 +115,7 @@ void BotConfig::loadMainConfig (bool isFirstLoad) {
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}
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// disable logger if requested
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logger.disableLogWrite (cv_logger_disable_logfile.bool_ ());
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logger.disableLogWrite (cv_logger_disable_logfile);
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}
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void BotConfig::loadNamesConfig () {
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@ -161,10 +161,10 @@ void BotConfig::loadWeaponsConfig () {
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for (size_t i = 0; i < data.length (); ++i) {
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if (as) {
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weapons[i].teamAS = data[i].int_ ();
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weapons[i].teamAS = data[i].as <int> ();
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}
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else {
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weapons[i].teamStandard = data[i].int_ ();
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weapons[i].teamStandard = data[i].as <int> ();
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}
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}
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};
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@ -176,7 +176,7 @@ void BotConfig::loadWeaponsConfig () {
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}
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for (size_t i = 0; i < to.length (); ++i) {
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to[i] = data[i].int_ ();
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to[i] = data[i].as <int> ();
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}
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};
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String line;
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@ -235,7 +235,7 @@ void BotConfig::loadChatterConfig () {
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MemFile file;
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// chatter initialization
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if (game.is (GameFlags::HasBotVoice) && cv_radio_mode.int_ () == 2 && openConfig ("chatter", "Couldn't open chatter system configuration", &file)) {
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if (game.is (GameFlags::HasBotVoice) && cv_radio_mode.as <int> () == 2 && openConfig ("chatter", "Couldn't open chatter system configuration", &file)) {
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m_chatter.clear ();
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struct EventMap {
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@ -521,7 +521,7 @@ void BotConfig::loadLanguageConfig () {
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}
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file.close ();
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}
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else if (cv_language.str () != "en") {
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else if (cv_language.as <StringRef> () != "en") {
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logger.error ("Couldn't load language configuration");
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}
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}
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@ -592,15 +592,15 @@ void BotConfig::loadDifficultyConfig () {
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}
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auto diff = &m_difficulty[level];
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diff->reaction[0] = values[0].float_ ();
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diff->reaction[1] = values[1].float_ ();
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diff->headshotPct = values[2].int_ ();
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diff->seenThruPct = values[3].int_ ();
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diff->hearThruPct = values[4].int_ ();
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diff->maxRecoil = values[5].int_ ();
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diff->aimError.x = values[6].float_ ();
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diff->aimError.y = values[7].float_ ();
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diff->aimError.z = values[8].float_ ();
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diff->reaction[0] = values[0].as <float> ();
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diff->reaction[1] = values[1].as <float> ();
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diff->headshotPct = values[2].as <int> ();
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diff->seenThruPct = values[3].as <int> ();
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diff->hearThruPct = values[4].as <int> ();
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diff->maxRecoil = values[5].as <int> ();
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diff->aimError.x = values[6].as <float> ();
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diff->aimError.y = values[7].as <float> ();
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diff->aimError.z = values[8].as <float> ();
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};
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// difficulty initialization
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@ -882,10 +882,10 @@ bool BotConfig::openConfig (StringRef fileName, StringRef errorIfNotExists, MemF
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auto configDir = strings.joinPath (bstor.getRunningPathVFS (), folders.config);
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if (languageDependant) {
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if (fileName.startsWith ("lang") && cv_language.str () == "en") {
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if (fileName.startsWith ("lang") && cv_language.as <StringRef> () == "en") {
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return false;
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}
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auto langConfig = strings.joinPath (configDir, folders.lang, strings.format ("%s_%s.%s", cv_language.str (), fileName, kConfigExtension));
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auto langConfig = strings.joinPath (configDir, folders.lang, strings.format ("%s_%s.%s", cv_language.as <StringRef> (), fileName, kConfigExtension));
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// check is file is exists for this language
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if (!outFile->open (langConfig)) {
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