bot: some tweaks for zombie mode (ref #664)
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6 changed files with 45 additions and 5 deletions
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@ -288,6 +288,7 @@ private:
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float m_timeDebugUpdateTime {}; // time to update last debug timestamp
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float m_lastVictimTime {}; // time when bot killed an enemy
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float m_killsInterval {}; // interval between kills
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float m_lastDamageTimestamp {}; // last damage from take damage fn
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bool m_moveToGoal {}; // bot currently moving to goal??
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bool m_isStuck {}; // bot is stuck
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