Added support for amx_parachute.
Minor fixes for KA-maps.
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3 changed files with 31 additions and 3 deletions
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@ -949,6 +949,7 @@ private:
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void processPickups (void);
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void checkTerrain (float movedDistance, const Vector &dirNormal);
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void checkDarkness (void);
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void checkParachute (void);
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bool doPlayerAvoidance (const Vector &normal);
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void getCampDir (Vector *dest);
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@ -1138,6 +1139,7 @@ public:
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edict_t *m_radioEntity; // pointer to entity issuing a radio command
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int m_radioOrder; // actual command
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float m_fallDownTime; // time bot started to fall
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float m_duckForJump; // is bot needed to duck for double jump
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float m_baseAgressionLevel; // base aggression level (on initializing)
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float m_baseFearLevel; // base fear level (on initializing)
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