chatter.cfg: remove chatter phrases from Radio_NeedBackup event

Change phrases for Chatter_DefendingBombsite event
This commit is contained in:
Владислав Сухов 2024-04-21 10:17:51 +05:00 committed by GitHub
commit dcb74bcbbe
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -25,7 +25,7 @@ Event Radio_ReportTeam = report_in_team, anyone_see_them, anyone_see_anything, w
Event Radio_Affirmative = affirmative, roger_that, me_too, ill_come_with_you, ill_go_with_you, ill_go_too, i_got_your_back, i_got_your_back2, im_with_you, im_with_you, sounds_like_a_plan, good_idea
Event Radio_EnemySpotted = one_guy, two_of_them, three, three_of_them, a_bunch_of_them, theyre_all_over_the_place2, theyre_everywhere2, theres_too_many_of_them, theres_too_many, too_many2, the_actions_hot_here, its_a_party
Event Radio_NeedBackup = taking_fire_need_assistance2, i_could_use_some_help, i_could_use_some_help_over_here, help, need_help, need_help2, im_in_trouble
// Event Radio_NeedBackup =
Event Radio_SectorClear = clear, clear2, clear3, clear4, area_clear, all_clear_here, nothing_moving_over_here, all_quiet, nothing_happening_over_here, i_got_nothing, nothing, nothing_here, theres_nobody_home
Event Radio_InPosition = lets_wait_here, lets_hold_up_here_for_a_minute, im_gonna_hang_back, im_going_to_wait_here, im_waiting_here
Event Radio_ReportingIn = reporting_in
@ -69,7 +69,7 @@ Event Chatter_ThreeEnemiesLeft = three_left, three_to_go, three_to_go2
Event Chatter_NoEnemiesLeft = that_was_the_last_one, that_was_it, that_was_the_last_guy
Event Chatter_FoundBombPlace = theres_the_bomb, theres_the_bomb2
Event Chatter_WhereIsTheBomb = wheres_the_bomb, wheres_the_bomb2, wheres_the_bomb3, where_is_it
Event Chatter_DefendingBombSite = bombsite, bombsite2
Event Chatter_DefendingBombSite = bombsite_secured, bombsite_under_control
Event Chatter_BarelyDefused = i_wasnt_worried_for_a_minute, that_was_a_close_one, well_done, whew_that_was_close
Event Chatter_NiceshotCommander = good_one_sir, good_one_sir2, nice_shot_sir, nice_one_sir
Event Chatter_NiceshotPall = good_one, good_one2, nice_shot, nice_shot2, good_shot, good_shot2, nice, nice2, very_nice