Merge branch 'master' into chatter-fixes-and-improvements

This commit is contained in:
Владислав Сухов 2024-05-26 06:26:03 +00:00
commit de38555aa1
11 changed files with 112 additions and 36 deletions

View file

@ -50,3 +50,11 @@ ZMDelayCvar = zp_delay
; Valid values: T, CT.
;
ZMInfectedTeam = T
;
; This decides if fake features (like a fake time, fake SID (avatar), fakeping)
; should be enabled whitin bot code. By default it's off. To enable it you're
; should provide variable with: "i'm confident for what i'm doing" value.
;
EnableFakeBotFeatures = no

View file

@ -259,9 +259,9 @@ yb_chat_percent "30"
//
// Specifies whether bots able to fire at enemies behind the wall, if they hearing or suspecting them.
// ---
// Default: "1", Min: "0", Max: "3"
// Default: "2", Min: "0", Max: "3"
//
yb_shoots_thru_walls "1"
yb_shoots_thru_walls "2"
//
// Enables or disables searching world for enemies.
@ -333,6 +333,13 @@ yb_password ""
//
yb_password_key "_ybpw"
//
// Allows to use classic bot kill on issuing end-round command in menus, instead of gamedll endround.
// ---
// Default: "0"
//
yb_bots_kill_on_endround "0"
//
// Enables or disables CSDM / FFA mode for bots.
// Allowed values: '0', '1', '2', '3'.
@ -369,10 +376,38 @@ yb_grenadier_mode "0"
//
// Make bots ignore enemies for a specified here time in seconds on new round. Useful for Zombie Plague mods.
// ---
// Default: "0", Min: "0", Max: "540"
// Default: "0"
//
yb_ignore_enemies_after_spawn_time "0"
//
// Lower bound for base bot ping shown in scoreboard upon creation.
// ---
// Default: "5", Min: "0", Max: "100"
//
yb_ping_base_min "5"
//
// Upper bound for base bot ping shown in scoreboard upon creation.
// ---
// Default: "20", Min: "0", Max: "100"
//
yb_ping_base_max "20"
//
// Count player pings when calculating average ping for bots. If no, some random ping chosen for bots.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_ping_count_real_players "1"
//
// Interval in which fakeping get updated in scoreboard.
// ---
// Default: "1.2", Min: "0.1", Max: "10.0"
//
yb_ping_updater_interval "1.2"
//
// Specifies whether bot should not 'fix' camp directions of camp waypoints when loading old PWF format.
// ---
@ -540,9 +575,9 @@ yb_difficulty_auto_balance_interval "30"
//
// Enables or disables displaying bot avatars in front of their names in scoreboard. Note, that is currently you can see only avatars of your steam friends.
// ---
// Default: "1", Min: "0", Max: "1"
// Default: "0", Min: "0", Max: "1"
//
yb_show_avatars "1"
yb_show_avatars "0"
//
// Enables latency display in scoreboard.
@ -551,9 +586,9 @@ yb_show_avatars "1"
// If '1', there is a 'BOT' is displayed.
// If '2' fake ping is displayed.
// ---
// Default: "2", Min: "0", Max: "2"
// Default: "0", Min: "0", Max: "2"
//
yb_show_latency "2"
yb_show_latency "0"
//
// Allows to save bot names upon changelevel, so bot names will be the same after a map change.
@ -585,20 +620,6 @@ yb_botskin_ct "0"
//
yb_preferred_personality "none"
//
// Lower bound for base bot ping shown in scoreboard upon creation.
// ---
// Default: "7", Min: "0", Max: "100"
//
yb_ping_base_min "7"
//
// Upper bound for base bot ping shown in scoreboard upon creation.
// ---
// Default: "34", Min: "0", Max: "100"
//
yb_ping_base_max "34"
//
// Interval in which bots are added to the game.
// ---
@ -711,13 +732,6 @@ yb_breakable_health_limit "500.0"
//
yb_enable_fake_steamids "0"
//
// Count player pings when calculating average ping for bots. If no, some random ping chosen for bots.
// ---
// Default: "1", Min: "0", Max: "1"
//
yb_count_players_for_fakeping "1"
//
// Specifies whether bots able to use 'shift' if they thinks that enemy is near.
// ---