fix: cvars bounds (#471)

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Владислав Сухов 2023-07-20 04:50:37 +06:00 committed by GitHub
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3 changed files with 3 additions and 3 deletions

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@ -11,7 +11,7 @@ ConVar cv_graph_analyze_auto_start ("yb_graph_analyze_auto_start", "1", "Autosta
ConVar cv_graph_analyze_auto_save ("yb_graph_analyze_auto_save", "1", "Auto save results of analysis to graph file. And re-add bots.");
ConVar cv_graph_analyze_distance ("yb_graph_analyze_distance", "64", "The minimum distance to keep nodes from each other.", true, 42.0f, 128.0f);
ConVar cv_graph_analyze_max_jump_height ("yb_graph_analyze_max_jump_height", "44", "Max jump height to test if next node will be unreachable.", true, 44.0f, 64.0f);
ConVar cv_graph_analyze_fps ("yb_graph_analyze_fps", "30.0", "The FPS at which analyzer process is running. This keeps game from freezing during analyzing.", false, 25.0f, 99.0f);
ConVar cv_graph_analyze_fps ("yb_graph_analyze_fps", "30.0", "The FPS at which analyzer process is running. This keeps game from freezing during analyzing.", true, 25.0f, 99.0f);
ConVar cv_graph_analyze_clean_paths_on_finish ("yb_graph_analyze_clean_paths_on_finish", "1", "Specifies if analyzer should clean the unnecessary paths upon finishing.");
ConVar cv_graph_analyze_optimize_nodes_on_finish ("yb_graph_analyze_optimize_nodes_on_finish", "1", "Specifies if analyzer should merge some near-placed nodes with much of connections together.");
ConVar cv_graph_analyze_mark_goals_on_finish ("yb_graph_analyze_mark_goals_on_finish", "1", "Specifies if analyzer should mark nodes as map goals automatically upon finish.");