replaced random number generator with faster one
optimized breakable handling (need testing)
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15 changed files with 308 additions and 415 deletions
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@ -1219,7 +1219,8 @@ public:
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bool EntityIsVisible (const Vector &dest, bool fromBody = false);
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void SwitchChatterIcon (bool show);
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void DeleteSearchNodes (void);
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void DeleteSearchNodes (void);
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void VerifyBreakable (edict_t *touch);
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void RemoveCertainTask (TaskId_t id);
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void StartTask (TaskId_t id, float desire, int data, float time, bool canContinue);
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