added /GL to msvc

autovacate checker fixed
This commit is contained in:
jeefo 2016-01-30 14:02:28 +03:00
commit e65cb3a6c2
2 changed files with 7 additions and 3 deletions

View file

@ -207,6 +207,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<OmitFramePointers>true</OmitFramePointers>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WholeProgramOptimization>true</WholeProgramOptimization>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -239,7 +240,7 @@
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<ImageHasSafeExceptionHandlers>
</ImageHasSafeExceptionHandlers>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<FullProgramDatabaseFile>true</FullProgramDatabaseFile>
</Link>
<PostBuildEvent>

View file

@ -340,9 +340,10 @@ void BotManager::AdjustQuota (bool isPlayerConnection, edict_t *ent)
if (yb_autovacate_smart_kick.GetBool ())
AddPlayerToCheckTeamQueue (ent);
else
{
RemoveRandom ();
m_balanceCount--;
m_balanceCount--;
}
}
else if (m_balanceCount <= 0)
{
@ -385,7 +386,9 @@ void BotManager::VerifyPlayersHasJoinedTeam (int &desiredCount)
if (cl.ent != m_trackedPlayers[it])
continue;
m_balanceCount--;
desiredCount--;
m_trackedPlayers.RemoveAt (it);
break;