backport: nodes flooder (analyzer) from cs-ebot

analyze: allow to disable goal marking
analyze: add cvars descriptions and bounds
nav: added optional post path smoothing for astar algorithm
nav: now bots will use Dijkstra algo instead of floyd-warshall if memory usage too high (controlled via yb_path_floyd_memory_limit cvar) (fixes #434)
nav: vistable are now calculated every frame to prevent game-freeze during loading the game (fixes #434)
graph: pracrice reworked to hash table so memory footprint is as low as possible (at cost 5-10% performance loss on practice) (fixes #434)
control: bots commands now is case-insensitive
bot: major refactoring of bot's code
nav: issue warnings about path fail only with debug
practice: check for visibility when updating danger index
analyzer: suspend any analyzing on change level
control: add kickall_ct/kickall_t
nav: increase blocked distance in stuck check
This commit is contained in:
jeefo 2023-05-02 09:42:43 +03:00 committed by GitHub
commit e7712a551a
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GPG key ID: 4AEE18F83AFDEB23
31 changed files with 3114 additions and 1722 deletions

@ -1 +1 @@
Subproject commit 6d716494737f740ebea58cfc6e6b6b30039cf7e9
Subproject commit 4d370ec500675ad23e9507831bbbbd6bb166ce3a

View file

@ -27,10 +27,16 @@ typedef unsigned char byte;
#include <crlib/vector.h>
#include <crlib/string.h>
#if defined (CR_ARCH_X64)
using estring_t = int32_t;
#else
using estring_t = uint32_t;
#endif
// idea from regamedll
class string_t final : public cr::DenyCopying {
private:
int offset;
estring_t offset;
public:
explicit string_t () : offset (0)
@ -42,10 +48,10 @@ public:
~string_t () = default;
public:
const char *chars (size_t shift = 0) const;
const char *chars (estring_t shift = 0) const;
public:
operator int () const {
operator estring_t () const {
return offset;
}
@ -90,7 +96,9 @@ extern enginefuncs_t engfuncs;
extern gamefuncs_t dllapi;
// Use this instead of ALLOC_STRING on constant strings
#define STRING(offset) (const char *)(globals->pStringBase + (int)offset)
static inline const char *STRING (estring_t offset) {
return globals->pStringBase + offset;
}
// form fwgs-hlsdk
#if defined (CR_ARCH_X64)
@ -103,12 +111,13 @@ static inline int MAKE_STRING (const char *val) {
return static_cast <int> (ptrdiff);
}
#else
#define MAKE_STRING(str) ((uint64_t)(str) - (uint64_t)(STRING(0)))
static inline estring_t MAKE_STRING (const char *str) {
return static_cast <estring_t> (reinterpret_cast <uint64_t> (str) - reinterpret_cast <uint64_t> (globals->pStringBase));
}
#endif
inline const char *string_t::chars (size_t shift) const {
inline const char *string_t::chars (estring_t shift) const {
auto result = STRING (offset);
return cr::strings.isEmpty (result) ? &cr::kNullChar : (result + shift);
}

View file

@ -20,25 +20,6 @@ extern globalvars_t *globals;
extern enginefuncs_t engfuncs;
extern gamefuncs_t dllapi;
// Use this instead of ALLOC_STRING on constant strings
#define STRING(offset) (const char *)(globals->pStringBase + (int)offset)
// form fwgs-hlsdk
#if defined (CR_ARCH_X64)
static inline int MAKE_STRING (const char *val) {
long long ptrdiff = val - STRING (0);
if (ptrdiff > INT_MAX || ptrdiff < INT_MIN) {
return engfuncs.pfnAllocString (val);
}
return static_cast <int> (ptrdiff);
}
#else
#define MAKE_STRING(str) ((uint64_t)(str) - (uint64_t)(STRING(0)))
#endif
#define ENGINE_STR(str) (const_cast <char *> (STRING (engfuncs.pfnAllocString (str))))
// Dot products for view cone checking
#define VIEW_FIELD_FULL (float)-1.0 // +-180 degrees
#define VIEW_FIELD_WIDE (float)-0.7 // +-135 degrees 0.1 // +-85 degrees, used for full FOV checks