conf: get decal indices during config load
combat: do not init hitbox aiming if disabled nav: reverted some last changes nav: fixed check fall on ladders chat: added %g keyword that is replaced with graph author
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12 changed files with 79 additions and 106 deletions
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@ -439,12 +439,12 @@ constexpr auto kSprayDistanceX2 = kSprayDistance * 2;
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constexpr auto kMaxChatterRepeatInterval = 99.0f;
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constexpr auto kViewFrameUpdate = 1.0f / 25.0f;
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constexpr auto kGrenadeDamageRadius = 385.0f;
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constexpr auto kMinMovedDistance = 2.0f;
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constexpr auto kMinMovedDistance = 3.0f;
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constexpr auto kInfiniteDistanceLong = static_cast <int> (kInfiniteDistance);
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constexpr auto kMaxWeapons = 32;
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constexpr auto kNumWeapons = 26;
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constexpr auto kMaxCollideMoves = 3;
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constexpr auto kMaxCollideMoves = 4;
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constexpr auto kGameMaxPlayers = 32;
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constexpr auto kGameTeamNum = 2;
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constexpr auto kInvalidNodeIndex = -1;
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