conf: get decal indices during config load
combat: do not init hitbox aiming if disabled nav: reverted some last changes nav: fixed check fall on ladders chat: added %g keyword that is replaced with graph author
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12 changed files with 79 additions and 106 deletions
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@ -62,7 +62,7 @@ public:
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bool findNearestPlayer (void **holder, edict_t *to, float searchDistance = 4096.0, bool sameTeam = false, bool needBot = false, bool needAlive = false, bool needDrawn = false, bool needBotWithC4 = false);
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// tracing decals for bots spraying logos
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void decalTrace (entvars_t *pev, TraceResult *trace, int logotypeIndex);
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void decalTrace (TraceResult *trace, int decalIndex);
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// update stats on clients
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void updateClients ();
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