save point, testing needed

This commit is contained in:
Dmitriy 2015-06-11 14:19:52 +03:00
commit f0c35ba9e9
7 changed files with 96 additions and 95 deletions

View file

@ -165,7 +165,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
"------------------------------------------------\n"
"Name: %s\n"
"Version: %s (Build: %u)\n"
"Compiled: %s, %s +300 (GMT)\n"
"Compiled: %s, %s tz: +3\n"
"------------------------------------------------";
ClientPrint (ent, print_console, versionData, PRODUCT_NAME, PRODUCT_VERSION, GenerateBuildNumber (), __DATE__, __TIME__);
@ -201,27 +201,27 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
if (!IsDedicatedServer ())
{
ServerPrintNoTag ("yapb autowp - toggle autowppointing.");
ServerPrintNoTag ("yapb wp - toggle waypoint showing.");
ServerPrintNoTag ("yapb wp on noclip - enable noclip cheat");
ServerPrintNoTag ("yapb wp save nocheck - save waypoints without checking.");
ServerPrintNoTag ("yapb wp add - open menu for waypoint creation.");
ServerPrintNoTag ("yapb wp menu - open main waypoint menu.");
ServerPrintNoTag ("yapb wp addbasic - creates basic waypoints on map.");
ServerPrintNoTag ("yapb wp find - show direction to specified waypoint.");
ServerPrintNoTag ("yapb wp load - wload the waypoint file from hard disk.");
ServerPrintNoTag ("yapb wp check - checks if all waypoints connections are valid.");
ServerPrintNoTag ("yapb wp cache - cache nearest waypoint.");
ServerPrintNoTag ("yapb wp teleport - teleport hostile to specified waypoint.");
ServerPrintNoTag ("yapb wp setradius - manually sets the wayzone radius for this waypoint.");
ServerPrintNoTag ("yapb path autodistance - opens menu for setting autopath maximum distance.");
ServerPrintNoTag ("yapb path cache - remember the nearest to player waypoint.");
ServerPrintNoTag ("yapb path create - opens menu for path creation.");
ServerPrintNoTag ("yapb path delete - delete path from cached to nearest waypoint.");
ServerPrintNoTag ("yapb path create_in - creating incoming path connection.");
ServerPrintNoTag ("yapb path create_out - creating outgoing path connection.");
ServerPrintNoTag ("yapb path create_both - creating both-ways path connection.");
ServerPrintNoTag ("yapb exp save - save the experience data.");
ServerPrint ("yapb autowp - toggle autowppointing.");
ServerPrint ("yapb wp - toggle waypoint showing.");
ServerPrint ("yapb wp on noclip - enable noclip cheat");
ServerPrint ("yapb wp save nocheck - save waypoints without checking.");
ServerPrint ("yapb wp add - open menu for waypoint creation.");
ServerPrint ("yapb wp menu - open main waypoint menu.");
ServerPrint ("yapb wp addbasic - creates basic waypoints on map.");
ServerPrint ("yapb wp find - show direction to specified waypoint.");
ServerPrint ("yapb wp load - wload the waypoint file from hard disk.");
ServerPrint ("yapb wp check - checks if all waypoints connections are valid.");
ServerPrint ("yapb wp cache - cache nearest waypoint.");
ServerPrint ("yapb wp teleport - teleport hostile to specified waypoint.");
ServerPrint ("yapb wp setradius - manually sets the wayzone radius for this waypoint.");
ServerPrint ("yapb path autodistance - opens menu for setting autopath maximum distance.");
ServerPrint ("yapb path cache - remember the nearest to player waypoint.");
ServerPrint ("yapb path create - opens menu for path creation.");
ServerPrint ("yapb path delete - delete path from cached to nearest waypoint.");
ServerPrint ("yapb path create_in - creating incoming path connection.");
ServerPrint ("yapb path create_out - creating outgoing path connection.");
ServerPrint ("yapb path create_both - creating both-ways path connection.");
ServerPrint ("yapb exp save - save the experience data.");
}
}
}
@ -249,7 +249,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
if (stricmp (arg0, "randgen") == 0)
{
for (int i = 0; i < 500; i++)
ServerPrintNoTag ("Result Range[0 - 100]: %d", Random.Long (0, 100));
ServerPrint ("Result Range[0 - 100]: %d", Random.Long (0, 100));
}
#if defined (MMGR_H)
// dump memory information
@ -1440,7 +1440,7 @@ void ClientCommand (edict_t *ent)
if (path->flags & FLAG_NOHOSTAGE)
noHostagePoints++;
}
ServerPrintNoTag ("Waypoints: %d - T Points: %d\n"
ServerPrint ("Waypoints: %d - T Points: %d\n"
"CT Points: %d - Goal Points: %d\n"
"Rescue Points: %d - Camp Points: %d\n"
"Block Hostage Points: %d - Sniper Points: %d\n", g_numWaypoints, terrPoints, ctPoints, goalPoints, rescuePoints, campPoints, noHostagePoints, sniperPoints);