replaced wrong naming for global variable
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f2ed8fe3e6
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f19e4e9e7f
5 changed files with 13 additions and 13 deletions
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@ -76,7 +76,7 @@ extern TaskItem g_taskFilters[];
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extern Experience *g_experienceData;
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extern edict_t *g_hostEntity;
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extern edict_t *g_worldEdict;
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extern edict_t *g_worldEntity;
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extern Library *g_gameLib;
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extern gamefuncs_t g_functionTable;
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@ -105,17 +105,17 @@ static inline int GetMaxClients (void)
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static inline edict_t *EntityOfIndex (const int index)
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{
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return static_cast <edict_t *> (g_worldEdict + index);
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return static_cast <edict_t *> (g_worldEntity + index);
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};
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static inline int IndexOfEntity(const edict_t *ent)
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{
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return static_cast <int> (ent - g_worldEdict);
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return static_cast <int> (ent - g_worldEntity);
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};
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static inline int EntOffsetOfEntity(const edict_t *ent)
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{
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return (char *) ent - (char *) g_worldEdict;
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return (char *) ent - (char *) g_worldEntity;
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}
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static inline bool IsEntityNull (const edict_t *ent)
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@ -2022,7 +2022,7 @@ void Bot::SetConditions (void)
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TraceResult tr;
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TraceLine (EyePosition (), m_lastEnemyOrigin, true, GetEntity (), &tr);
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if ((pev->origin - m_lastEnemyOrigin).GetLength () < 1600.0 && (tr.flFraction >= 0.2 || tr.pHit != g_worldEdict))
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if ((pev->origin - m_lastEnemyOrigin).GetLength () < 1600.0 && (tr.flFraction >= 0.2 || tr.pHit != g_worldEntity))
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{
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m_aimFlags |= AIM_PREDICT_PATH;
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@ -2926,7 +2926,7 @@ void Bot::ChooseAimDirection (void)
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{
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TraceLine (EyePosition (), m_lastEnemyOrigin, false, true, GetEntity (), &tr);
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if (tr.flFraction <= 0.2 && tr.pHit == g_worldEdict)
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if (tr.flFraction <= 0.2 && tr.pHit == g_worldEntity)
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{
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if ((m_aimFlags & (AIM_LAST_ENEMY | AIM_PREDICT_PATH)) && m_wantsToFire)
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m_wantsToFire = false;
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@ -2987,7 +2987,7 @@ void Bot::ChooseAimDirection (void)
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}
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else if (flags & AIM_PREDICT_PATH)
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{
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if (((pev->origin - m_lastEnemyOrigin).GetLength () < 1600 || UsesSniper ()) && (((tr.flFraction >= 0.2 || tr.pHit != g_worldEdict) && tracelineIssued) || !tracelineIssued))
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if (((pev->origin - m_lastEnemyOrigin).GetLength () < 1600 || UsesSniper ()) && (((tr.flFraction >= 0.2 || tr.pHit != g_worldEntity) && tracelineIssued) || !tracelineIssued))
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{
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bool recalcPath = true;
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@ -3034,7 +3034,7 @@ void Bot::ChooseAimDirection (void)
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const Vector &dest = g_waypoint->GetPath ((g_experienceData + (index * g_numWaypoints) + index)->team0DangerIndex)->origin;
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TraceLine (pev->origin, dest, true, GetEntity (), &tr);
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if (tr.flFraction > 0.8 || tr.pHit != g_worldEdict)
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if (tr.flFraction > 0.8 || tr.pHit != g_worldEntity)
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m_lookAt = dest + pev->view_ofs;
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}
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}
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@ -3045,7 +3045,7 @@ void Bot::ChooseAimDirection (void)
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const Vector &dest = g_waypoint->GetPath ((g_experienceData + (index * g_numWaypoints) + index)->team1DangerIndex)->origin;
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TraceLine (pev->origin, dest, true, GetEntity (), &tr);
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if (tr.flFraction > 0.8 || tr.pHit != g_worldEdict)
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if (tr.flFraction > 0.8 || tr.pHit != g_worldEntity)
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m_lookAt = dest + pev->view_ofs;
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}
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}
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@ -3060,7 +3060,7 @@ void Bot::ChooseAimDirection (void)
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// trace forward
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TraceLine (m_destOrigin, m_destOrigin + ((m_destOrigin - path->origin).Normalize () * 96), true, GetEntity (), &tr);
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if (tr.flFraction < 1.0 && tr.pHit == g_worldEdict)
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if (tr.flFraction < 1.0 && tr.pHit == g_worldEntity)
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m_lookAt = path->origin + pev->view_ofs;
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}
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}
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@ -458,7 +458,7 @@ bool Bot::IsFriendInLineOfFire (float distance)
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TraceLine (EyePosition (), EyePosition () + 10000.0f * pev->v_angle, false, false, GetEntity (), &tr);
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// check if we hit something
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if (!IsEntityNull (tr.pHit) && tr.pHit != g_worldEdict)
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if (!IsEntityNull (tr.pHit) && tr.pHit != g_worldEntity)
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{
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int playerIndex = IndexOfEntity (tr.pHit) - 1;
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@ -73,7 +73,7 @@ enginefuncs_t g_engfuncs;
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Client g_clients[32];
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WeaponProperty g_weaponDefs[MAX_WEAPONS + 1];
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edict_t *g_worldEdict = NULL;
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edict_t *g_worldEntity = NULL;
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edict_t *g_hostEntity = NULL;
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globalvars_t *g_pGlobals = NULL;
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Experience *g_experienceData = NULL;
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@ -956,7 +956,7 @@ int Spawn (edict_t *ent)
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if (strcmp (STRING (ent->v.classname), "worldspawn") == 0)
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{
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g_worldEdict = ent; // save the world entity for future use
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g_worldEntity = ent; // save the world entity for future use
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g_convarWrapper->PushRegisteredConVarsToEngine (true);
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