Many small fixes to combat behaviour, navigation and perfomance.
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858d247893
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26 changed files with 1447 additions and 1330 deletions
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@ -323,7 +323,7 @@ public:
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void initNodesTypes ();
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void initLightLevels ();
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void addPath (int addIndex, int pathIndex, float distance);
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void add (int type, const Vector &pos = nullvec);
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void add (int type, const Vector &pos = nullptr);
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void erase (int target);
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void toggleFlags (int toggleFlag);
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void setRadius (int index, float radius);
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@ -344,7 +344,7 @@ public:
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void initBuckets ();
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void addToBucket (const Vector &pos, int index);
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void eraseFromBucket (const Vector &pos, int index);
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void setBombPos (bool reset = false, const Vector &pos = nullvec);
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void setBombPos (bool reset = false, const Vector &pos = nullptr);
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void updateGlobalPractice ();
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void unassignPath (int from, int to);
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void setDangerValue (int team, int start, int goal, int value);
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