fixed project settings for ci
This commit is contained in:
parent
b3b157fab0
commit
f7ce913917
3 changed files with 13 additions and 103 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -51,3 +51,6 @@ Icon
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*.sdf
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*.sdf
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*.suo
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*.suo
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*.idb
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*.idb
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*.vspx
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project/yapb.vcxproj.user
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*.psess
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@ -12,9 +12,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug_Mmgr|Any CPU = Debug_Mmgr|Any CPU
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Debug_Mmgr|Mixed Platforms = Debug_Mmgr|Mixed Platforms
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Debug_Mmgr|Win32 = Debug_Mmgr|Win32
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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Debug|Mixed Platforms = Debug|Mixed Platforms
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Debug|Mixed Platforms = Debug|Mixed Platforms
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Debug|Win32 = Debug|Win32
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Debug|Win32 = Debug|Win32
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@ -23,11 +20,6 @@ Global
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Release|Win32 = Release|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Any CPU.ActiveCfg = Debug_Mmgr|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Mixed Platforms.ActiveCfg = Debug_Mmgr|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Mixed Platforms.Build.0 = Debug_Mmgr|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Win32.ActiveCfg = Debug_Mmgr|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug_Mmgr|Win32.Build.0 = Debug_Mmgr|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Any CPU.ActiveCfg = Debug|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Any CPU.ActiveCfg = Debug|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
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{C232645A-3B99-48F4-A1F3-F20CF0A9568B}.Debug|Mixed Platforms.Build.0 = Debug|Win32
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@ -1,10 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug_Mmgr|Win32">
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<Configuration>Debug_Mmgr</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<Platform>Win32</Platform>
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@ -54,14 +50,9 @@
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<TargetPlatformVersion>8.1</TargetPlatformVersion>
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<TargetPlatformVersion>8.1</TargetPlatformVersion>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Mmgr|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>Intel C++ Compiler XE 14.0</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v140_xp</PlatformToolset>
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<PlatformToolset>v120_xp</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -72,9 +63,6 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Mmgr|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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</ImportGroup>
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@ -100,16 +88,10 @@
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<GenerateManifest>false</GenerateManifest>
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<GenerateManifest>false</GenerateManifest>
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<EmbedManifest>false</EmbedManifest>
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<EmbedManifest>false</EmbedManifest>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Mmgr|Win32'">
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<OutDir>$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<LinkIncremental>true</LinkIncremental>
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<EmbedManifest>false</EmbedManifest>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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<PreBuildEvent>
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<Command>..\..\tool\buildup\release\buildup.exe yapb.rc</Command>
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<Command>
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</Command>
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</PreBuildEvent>
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</PreBuildEvent>
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<CustomBuildStep>
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<CustomBuildStep>
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<Command />
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<Command />
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@ -172,12 +154,14 @@
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<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>copy "$(TargetPath)" "d:\temp\SteamApps\common\Half-Life\cstrike\addons\yapb\dlls" /y</Command>
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<Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PreBuildEvent>
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<PreBuildEvent>
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<Command>..\..\tool\buildup\release\buildup.exe yapb.rc</Command>
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<Command>
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</Command>
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</PreBuildEvent>
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</PreBuildEvent>
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<CustomBuildStep>
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<CustomBuildStep>
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<Command />
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<Command />
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@ -255,76 +239,7 @@
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<ImageHasSafeExceptionHandlers>true</ImageHasSafeExceptionHandlers>
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<ImageHasSafeExceptionHandlers>true</ImageHasSafeExceptionHandlers>
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</Link>
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</Link>
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<PostBuildEvent>
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<PostBuildEvent>
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<Command>copy "$(TargetPath)" "d:\temp\SteamApps\common\Half-Life\cstrike\addons\yapb\dlls" /y</Command>
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<Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Mmgr|Win32'">
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<PreBuildEvent>
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<Command>..\..\tool\buildup\release\buildup.exe yapb.rc</Command>
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</PreBuildEvent>
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<CustomBuildStep>
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<Command />
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</CustomBuildStep>
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TargetEnvironment>Win32</TargetEnvironment>
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<TypeLibraryName>.\debug/yapb.tlb</TypeLibraryName>
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<HeaderFileName />
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\include\engine;..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;MEMORY_TEST;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>Async</ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<PrecompiledHeader />
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<PrecompiledHeaderFile>core.h</PrecompiledHeaderFile>
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<PrecompiledHeaderOutputFile>.\debug_mmgr\inf\yapb.pch</PrecompiledHeaderOutputFile>
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<ExpandAttributedSource>false</ExpandAttributedSource>
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<AssemblerOutput>AssemblyAndSourceCode</AssemblerOutput>
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<AssemblerListingLocation>.\debug_mmgr\asm\</AssemblerListingLocation>
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<ObjectFileName>.\debug_mmgr\obj\</ObjectFileName>
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<ProgramDataBaseFileName>.\debug_mmgr\inf</ProgramDataBaseFileName>
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<BrowseInformation />
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<BrowseInformationFile />
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<WarningLevel>Level4</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>Default</CompileAs>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<PreLinkEvent>
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<Command />
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</PreLinkEvent>
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<Link>
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<OutputFile>.\debug_mmgr\yapb.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AssemblyDebug>true</AssemblyDebug>
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<ProgramDatabaseFile>.\debug_mmgr\inf\yapb.pdb</ProgramDatabaseFile>
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<GenerateMapFile>true</GenerateMapFile>
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<MapFileName>.\debug_mmgr\inf\yapb.map</MapFileName>
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<MapExports>true</MapExports>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>false</OptimizeReferences>
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<EnableCOMDATFolding>false</EnableCOMDATFolding>
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<NoEntryPoint>false</NoEntryPoint>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention />
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<ImportLibrary>.\debug_mmgr\inf\yapb.lib</ImportLibrary>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(TargetPath)" "d:\game\steam\steamapps\dmitryzhukov\counter-strike\cstrike\addons\yapb\dlls\" /y
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copy "$(TargetPath)" "d:\game\steam\steamapps\dmitryzhukov\condition zero\czero\addons\yapb\dlls\" /y
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copy "$(TargetPath)" "d:\game\steam\steamapps\dmitryzhukov\dedicated server\cstrike\addons\yapb\dlls\" /y
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copy "$(TargetPath)" "d:\hlds\cs1\cstrike\addons\yapb\dlls\" /y
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</Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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