refactor: split very long statements [skip ci]
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6 changed files with 38 additions and 8 deletions
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@ -243,7 +243,9 @@ void BotConfig::loadChatterConfig () {
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MemFile file {};
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// chatter initialization
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if (game.is (GameFlags::HasBotVoice) && cv_radio_mode.as <int> () == 2 && openConfig ("chatter", "Couldn't open chatter system configuration", &file)) {
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if (game.is (GameFlags::HasBotVoice) && cv_radio_mode.as <int> () == 2
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&& openConfig ("chatter", "Couldn't open chatter system configuration", &file)) {
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m_chatter.clear ();
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struct EventMap {
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