more fixes for coverity, now fixed what i have done in previous build :)

This commit is contained in:
jeefo 2015-06-29 21:49:52 +03:00
commit ff51914ea6
10 changed files with 75 additions and 54 deletions

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@ -4075,3 +4075,8 @@ public:
#define FOR_EACH_AE(arrayName, iteratorName) \
for (int iteratorName = 0; iteratorName != arrayName.GetElementNumber (); iteratorName++)
//
// Sizeof bounds
//
#define SIZEOF_CHAR(in) sizeof (in) - 1