Commit graph

40 commits

Author SHA1 Message Date
jeefo
2ca5002e45 tweaked antistuck code 2015-07-20 21:26:20 +03:00
jeefo
62a3fa8b80 playing with aim code
temporary disabled think frame skipping
2015-07-20 00:42:21 +03:00
jeefo
55e4cf4bd9 simplified a bit hearing and aim dir choosing
bots thnik function not run every frame, should save some fps
2015-07-19 13:39:00 +03:00
jeefo
36c549a0ce some refactoring 2015-07-17 19:23:31 +03:00
jeefo
c445d07c2b more optimizations
removed ancient firedelays
maybe some more...
2015-07-12 17:18:20 +03:00
jeefo
60e4802640 fixed crash in lift usage
optimized walkspeed function
2015-07-12 12:58:20 +03:00
jeefo
85e618fb1b minor changes 2015-07-11 19:54:46 +03:00
jeefo
d26afb6ae4 fixed IsPointOccupied() 2015-07-02 23:46:21 +03:00
jeefo
187c37c9f7 adjusted finddefendwaypoint search distance 2015-07-02 23:45:13 +03:00
jeefo
a2593f58bb don't do local avoidance if sees enemy or round start time < 10 2015-07-02 23:12:36 +03:00
jeefo
7ee191387a fixed typo 2015-07-01 00:51:50 +03:00
jeefo
dbd22ec99e some optimizations in changes in player avoidance code 2015-07-01 00:47:39 +03:00
jeefo
ff51914ea6 more fixes for coverity, now fixed what i have done in previous build :) 2015-06-29 21:49:52 +03:00
jeefo
95c121ef43 fixed some coverity warnings 2015-06-29 20:51:25 +03:00
jeefo
b6159188bd fixed some warnings from pvs-studio
bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
jeefo
2f03f579b3 fixed bot thinks he is stuck, while in combat
add one more check to waypoint occupy test
2015-06-26 23:41:17 +03:00
jeefo
77ed0bedd1 reverted some changes 2015-06-24 17:25:39 +03:00
jeefo
c28110cce2 small optimizations and code style fixes 2015-06-24 15:38:48 +03:00
jeefo
65818243ec removed useless engine hooks
replaces some div's to mul's
2015-06-22 21:32:29 +03:00
jeefo
d0a8cb727a some combat behavior tweaks 2015-06-20 11:45:59 +03:00
Dmitry
b7baeb5852 fixed jason mode once more
high skill bots now making more headshots
2015-06-14 12:55:49 +03:00
Dmitry
66c33472ff more work on optimizing cpu usage
reverted active grenades on TASK_* items
2015-06-11 23:22:50 +03:00
Dmitry
b2739f2241 seems to working fine 2015-06-11 16:53:21 +03:00
Dmitry
02823791c0 save point for tomorrow, good night 2015-06-11 00:18:49 +03:00
Dmitry
44512457c8 passing some of the vectors by reference, instead of copying 2015-06-10 23:41:55 +03:00
Dmitry
73f21591f9 some optimizations to goal finding 2015-06-09 22:16:08 +03:00
Dmitriy
e5ce504176 replaced random number generator with faster one
optimized breakable handling (need testing)
2015-06-09 15:45:34 +03:00
Dmitry
f0dcda5747 some combat behaviour improvements 2015-06-08 22:55:57 +03:00
Dmitriy
83740aa129 optimized FindNearestPlayer ()
support v6 waypoint file converted from v7
2015-06-08 16:18:55 +03:00
Dmitry
3042325f70 fixed pathfinding problems (again) 2015-06-07 23:06:23 +03:00
Dmitry
eb13736a00 fixed move angles not updated when not checking terrain
fixed reporting-in spam
fixed bot-s won't fight in jason mode
added yb_shoots_thru_walls 2 to use old method for checking shootable wall
2015-06-07 19:43:16 +03:00
Dmitry
1b1ae9ea91 removed bad code bits from pathfinding
fixed too long duck pressing in combat
restore bits of player avoidance code
2015-06-06 14:19:19 +03:00
Dmitriy
b3b157fab0 some work done in 9 months 2015-06-04 11:52:48 +03:00
jeefo
1fa0acf472 some optimizations 2014-09-17 20:36:53 +04:00
jeefo
15255614a9 pre-release cleanup
and fixed bot's won't attack enemies at close distances with knife
2014-09-09 18:29:42 +04:00
jeefo
21c8c61b47 a little optimization 2014-08-06 00:03:50 +04:00
jeefo
7d5d5ce81a a little cleanup
fixed pvs-studio generated warnings
fixed makefile
remove vc debug symbols
2011-01-05 23:28:48 +04:00
jeefo
eab08307da fixed duplicate names after multiple level changes 2014-08-05 22:26:16 +04:00
jeefo
5e73326033 not sure what have i done
while reading pbmm sources :)
2014-08-05 21:04:43 +04:00
jeefo
3a4164ec5d helloworld 2014-07-30 14:17:46 +04:00