Commit graph

833 commits

Author SHA1 Message Date
jeefo
2907787619 autovacate kicks now dead or lowest frag bot if possible.
reworked autovacate to kick bot, only if connected player joined the team.
2016-01-16 21:08:22 +03:00
jeefo
a04f47273e disable by default ultra-mega-high-skill mode
pvs check done only for new enemy
2016-01-16 11:00:40 +03:00
jeefo
e6a3f60448 Merge pull request #7 from jeefo/autovacate_test
Autovacate test
2016-01-16 10:22:05 +03:00
jeefo
04365ab202 fixed bot's don't shoot thru walls
added some knife-mode movement
some codestyle fixes
2016-01-14 23:32:38 +03:00
jeefo
c850e45ed2 some rework of autovacate... again 2016-01-12 23:57:02 +03:00
jeefo
c6422c19a9 autovacate remove for test 2016-01-12 15:53:14 +03:00
jeefo
9df1af4b92 remove accidentally included stuff from new bot 2016-01-07 18:52:02 +03:00
jeefo
39440f57a9 Merge branch 'master' of https://github.com/jeefo/yapb 2016-01-07 18:49:57 +03:00
jeefo
aeb712c2b3 fixed race-condition in bomb location detection
fixed visited goals are not cleared on round-start
2016-01-07 18:49:55 +03:00
jeefo
22144dd104 Update README.md 2016-01-05 22:39:06 +03:00
jeefo
4204f4e9f2 fixed rare crashbug in ClientUserInfoChanged
fixed chatter ignores yb_communication_type
fixed waypoint display distance, when host entity is alive
fixed bomber choose most longest route to bombplant (in middle of round).
2016-01-05 20:29:34 +03:00
jeefo
a07850d09d bumped version to 2.7.2 2016-01-04 20:18:14 +03:00
jeefo
c9011b00fd revert some old commits, that break compatability.
fixed copyright year.
2016-01-04 18:26:06 +03:00
jeefo
2c10910972 removed bunch of cvars from public query list.
only yb_version is now publicly queryable.
2016-01-04 15:28:38 +03:00
jeefo
f9f49c6cc6 check v.target for cs < 1.6 2016-01-03 23:20:33 +03:00
jeefo
f621ff05e1 fixed incorrent player_weaponstrip "fix"
remove set_model call for csdm, as it useless
2016-01-03 23:18:47 +03:00
jeefo
4bf4dded12 removed _hardfp prefix on android upon pull request. 2016-01-03 22:09:15 +03:00
jeefo
18b4636500 added yb_camping_allowed.
partially fixed bot freeze when no ammo left in his guns. now bots' should switch to knife and rush enemy.
2016-01-03 22:03:02 +03:00
jeefo
4c0c921efc fuckin' tabs 2016-01-01 13:42:00 +03:00
jeefo
5f457aaf2d first blood. 2016. 2016-01-01 13:40:39 +03:00
jeefo
d080d804b5 do not build xash csdm by default on android 2015-12-30 10:23:35 +03:00
jeefo
d991030145 no tabs in code! 2015-12-30 09:19:05 +03:00
jeefo
6bcf41c5d2 added android makefiles
ensure data directory is created
2015-12-30 09:16:01 +03:00
jeefo
34bd4d1bbd autovacate feature now works only on dedicated server. period. 2015-12-27 17:16:33 +03:00
jeefo
e15e81b2db added missing entities for csdm 2015-12-26 23:34:37 +03:00
jeefo
4b8c18001d removed useless things
merged changes for xash csdm into master
2015-12-26 17:19:20 +03:00
jeefo
579971c5ff ported to Android CS 1.6
fixed console spam with yb_quota when no waypoints on map
fixed autovacate feature once again
2015-12-26 01:31:46 +03:00
jeefo
cbb3307da0 yb_quota_max fix, when no humans on server 2015-12-20 20:17:53 +03:00
jeefo
3113935751 pushed old commit 2015-12-17 09:57:41 +03:00
jeefo
6c93b75f34 autovacate works again 2015-12-16 21:34:24 +03:00
jeefo
afd29925e2 fixed xash3d engine compat
removed some paranoid check in bomb defusing
2015-12-16 17:20:03 +03:00
jeefo
dd7b85dea7 possibly fixed autovacate feature
trigger build
2015-11-21 19:17:11 +03:00
jeefo
384b48bcb6 Update makefile 2015-11-03 17:42:14 +03:00
jeefo
36b865abde do not compare traceresult fraction directly 1.0
some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
cdcf59c76b fixed yb_version display 2015-08-07 11:36:00 +03:00
jeefo
ab53d11760 bumbed release version 2015-08-07 11:28:31 +03:00
jeefo
912171c4eb Update combat.cpp 2015-08-04 16:44:34 +03:00
jeefo
29aa353d5e fixed typo in checkreload 2015-08-03 21:08:38 +03:00
jeefo
3a3236e197 test commit 2015-08-03 19:27:04 +03:00
jeefo
f3e583e057 another crash bug fix
some code style fixes
2015-08-03 12:36:57 +03:00
jeefo
6b4a7f9ffd fixed another potential crash bug 2015-08-03 10:26:08 +03:00
jeefo
95a02680ca fixed FindNearest() default value to use with squared length's 2015-08-03 00:31:37 +03:00
jeefo
ac3a5c7c3f remove of pod-bot-mm msec method
fixed weird aiming on low fps machines
fixed potential crash bug in weaponn selection code
2015-08-03 00:05:27 +03:00
jeefo
a5c1c0dc7f fixed UpdateLookAngles is not called at all since last commit :) 2015-08-02 20:31:14 +03:00
jeefo
ae87f0985a minor changes 2015-08-01 00:18:50 +03:00
jeefo
4256d15bf1 made lower difficulty bots a bit easier 2015-07-31 20:32:08 +03:00
jeefo
533cd8a93c reduced lag, when killing bots all together
a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
b159d3c7f9 fixed bots looking at weird positions when spawned
remove useless function calls
2015-07-26 13:42:51 +03:00
jeefo
11d3ffe20e runplayermove is now not called every frame, the same as main bot code
this gives another fps boost for server perfomance, but gives a little shaky viewmodel (gun) drawing for bot while spectating him in firstperson mode.
2015-07-26 13:02:05 +03:00
jeefo
6502c44050 correct version string
report valid number of remaining enemies in chatter
increased periodic think interval
2015-07-25 16:51:48 +03:00