jeefo
1cc538ab10
Workaround for regamedll mp_auto_join_team & humans_join_team bug, that was introduced for thirdparty bots (partially fixes s1lentq/ReGameDLL_CS#62 )
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Changed remove all menu now will not popup again after execing command.
Verify that team isn't stacked before adding bot when sets bot team manually on adding the bot.
2016-10-18 20:34:02 +03:00
jeefo
69bb788e9a
fixing one more mistake in makefiles
2016-09-22 16:07:48 +03:00
jeefo
8d5d9aa580
bumped minimal macos version
2016-09-22 16:03:37 +03:00
jeefo
19d217f7ed
trying to fix macos compilation
2016-09-22 15:58:55 +03:00
jeefo
75d1f1ec58
fixed 'remove bot menu' not showing up
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rewritten posix makefile from the ground
reworked menu logic, so endpoint menu item will redraw menu once again, instead of closing it.
2016-09-22 15:47:35 +03:00
jeefo
b3c5aabb51
added -lsupc++ to linux makefile
2016-09-17 22:07:35 +03:00
jeefo
f8650aebd5
okay, travis. flto removed.
2016-09-16 17:05:04 +03:00
jeefo
a7805658ad
fixing travis build again...
2016-09-16 16:53:54 +03:00
jeefo
c07065ca9d
tweaked a little weapon firing code
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fixed chatter icon not disappearing
set bots correct walk speeds
implemented some sse2 stuff
update linux & android makefiles
2016-09-16 16:10:22 +03:00
jeefo
6a5443b506
trying clang 3.8
2016-09-14 22:57:18 +03:00
jeefo
bcf11cf6ff
disable gcc -fno-builtin
2016-09-14 09:20:33 +03:00
jeefo
cf7fca3039
reverted some changes in makefile
2016-09-13 22:45:47 +03:00
jeefo
8155d08769
cleaned up posix makefile
2016-09-13 22:40:06 +03:00
jeefo
7081075d24
use -O2 for linux builds
2016-09-13 21:16:47 +03:00
jeefo
9c4a253dd7
Merge branch 'master' of https://github.com/jeefo/yapb.git
2016-09-13 19:09:23 +03:00
jeefo
0f97db33db
fixed crashes on door open on xash3d
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workaround bug with svc_bad after adding bots
reworked a little how bot menus works
some more source cleanup
2016-09-13 19:09:20 +03:00
jeefo
4157fa3caf
testing travis
2016-09-12 20:03:43 +03:00
jeefo
3c5d056fec
rewritten a little weapon selection code
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fixed bots do not chat when dead
some code cleanup
2016-09-11 21:01:06 +03:00
jeefo
c4d6ce3c45
a little cleanup of code
2016-09-10 19:31:38 +03:00
jeefo
e69def2514
reverted things. this shouldn't be in master.
2016-08-27 23:41:00 +03:00
jeefo
74b97dadd5
Revert "cleaning up the code. part 0."
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This reverts commit e8eb775c23 .
2016-08-27 23:39:25 +03:00
jeefo
e8eb775c23
cleaning up the code. part 0.
2016-08-27 22:49:42 +03:00
jeefo
db79df8d38
fixed crash on escaping from bomb on really small maps (de_iceworld ie)
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reworked how yb_quota works
fixed engine is not notified about bot cvar is beeing changed
2016-06-23 15:30:19 +03:00
jeefo
da1b5c2ff9
fixed variable collisions
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fixed active grenade timer running too fast
fixed reacting on sound function setting pvs instead of pas
2016-03-25 14:56:40 +03:00
jeefo
153a675104
fixed osx build
2016-03-13 20:20:20 +03:00
jeefo
49d4903722
remove pedantic warnings temporary
2016-03-13 19:44:29 +03:00
jeefo
a61cd3b021
now load waypoints from memory as well
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changed versioning scheme
updated linux makefiles
2016-03-13 19:20:25 +03:00
jeefo
a27d39a394
fixed stack corruption in sound code
2016-03-12 19:56:09 +03:00
jeefo
bc2e57a7a8
code refactoring, still testing
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some fixes all over the place
fixed all warnings from clang
2016-03-12 14:35:44 +03:00
jeefo
6136bace18
revert game interface class, i'm just too lazy to do it now...
2016-03-05 21:22:29 +03:00
jeefo
fa64fe2ea7
some code cleanup
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started to move game-specific stuff into own class
2016-03-05 21:04:46 +03:00
jeefo
d5a8b3642b
fixed bomb defuse check doesn't verify pressing IN_USE button of client
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fixed potential crash bug in IsPointOccupied
processing global refactoring
2016-03-01 22:52:17 +03:00
jeefo
f8344a464e
a little cleanup of code save point
2016-03-01 13:37:10 +03:00
jeefo
cd48b98180
fixed infinite loop on bad waypoints. now bots will crash down, instead of eating all the ram.
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more magic-numbers replacements.
2016-02-29 23:50:16 +03:00
jeefo
0bde57897e
fixed cs16-client+xash3d on non-android platforms compatability
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disables debug information for release builds
2016-01-30 22:22:37 +03:00
jeefo
e65cb3a6c2
added /GL to msvc
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autovacate checker fixed
2016-01-30 14:02:28 +03:00
jeefo
9e5c1540f9
improved sniping
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fixed bots never choice camping tactic, due to agression level oveflow
cosmetic changes
2016-01-30 13:15:50 +03:00
jeefo
a7231d87ed
do not threat c4 as grenade
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simplify linkents
several other fixes
2016-01-27 21:40:47 +03:00
jeefo
a07850d09d
bumped version to 2.7.2
2016-01-04 20:18:14 +03:00
jeefo
d991030145
no tabs in code!
2015-12-30 09:19:05 +03:00
jeefo
6bcf41c5d2
added android makefiles
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ensure data directory is created
2015-12-30 09:16:01 +03:00
jeefo
384b48bcb6
Update makefile
2015-11-03 17:42:14 +03:00
jeefo
36b865abde
do not compare traceresult fraction directly 1.0
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some cosmetic changes
bots will spray more logos
reduced "cheating" in jumping a little bit
optimized checking 3d vector for zero
2015-08-15 18:09:15 +03:00
jeefo
533cd8a93c
reduced lag, when killing bots all together
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a little housekeeping
2015-07-26 21:47:29 +03:00
jeefo
85e618fb1b
minor changes
2015-07-11 19:54:46 +03:00
jeefo
3eb7668aa9
fixed linux build once again
2015-06-28 20:16:03 +03:00
jeefo
b6159188bd
fixed some warnings from pvs-studio
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bot's don't change enemy to teamkiller if currently busy with real enemy
checks for user rendering (invisibility, got from podbot_mm)
no hunting of seek cover when escaping from bomb
2015-06-28 19:43:31 +03:00
Dmitry
3b3ef4754b
tweaked cvars
2015-06-14 23:13:09 +03:00
Dmitriy
e5ce504176
replaced random number generator with faster one
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optimized breakable handling (need testing)
2015-06-09 15:45:34 +03:00
Dmitry
eb13736a00
fixed move angles not updated when not checking terrain
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fixed reporting-in spam
fixed bot-s won't fight in jason mode
added yb_shoots_thru_walls 2 to use old method for checking shootable wall
2015-06-07 19:43:16 +03:00