Dmitry
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73f21591f9
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some optimizations to goal finding
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2015-06-09 22:16:08 +03:00 |
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Dmitriy
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e5ce504176
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replaced random number generator with faster one
optimized breakable handling (need testing)
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2015-06-09 15:45:34 +03:00 |
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Dmitry
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f0dcda5747
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some combat behaviour improvements
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2015-06-08 22:55:57 +03:00 |
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Dmitriy
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83740aa129
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optimized FindNearestPlayer ()
support v6 waypoint file converted from v7
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2015-06-08 16:18:55 +03:00 |
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Dmitry
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3042325f70
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fixed pathfinding problems (again)
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2015-06-07 23:06:23 +03:00 |
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Dmitry
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eb13736a00
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fixed move angles not updated when not checking terrain
fixed reporting-in spam
fixed bot-s won't fight in jason mode
added yb_shoots_thru_walls 2 to use old method for checking shootable wall
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2015-06-07 19:43:16 +03:00 |
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Dmitry
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1b1ae9ea91
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removed bad code bits from pathfinding
fixed too long duck pressing in combat
restore bits of player avoidance code
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2015-06-06 14:19:19 +03:00 |
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Dmitriy
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b3b157fab0
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some work done in 9 months
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2015-06-04 11:52:48 +03:00 |
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jeefo
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1fa0acf472
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some optimizations
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2014-09-17 20:36:53 +04:00 |
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jeefo
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15255614a9
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pre-release cleanup
and fixed bot's won't attack enemies at close distances with knife
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2014-09-09 18:29:42 +04:00 |
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jeefo
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21c8c61b47
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a little optimization
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2014-08-06 00:03:50 +04:00 |
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jeefo
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7d5d5ce81a
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a little cleanup
fixed pvs-studio generated warnings
fixed makefile
remove vc debug symbols
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2011-01-05 23:28:48 +04:00 |
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jeefo
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eab08307da
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fixed duplicate names after multiple level changes
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2014-08-05 22:26:16 +04:00 |
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jeefo
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5e73326033
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not sure what have i done
while reading pbmm sources :)
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2014-08-05 21:04:43 +04:00 |
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jeefo
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3a4164ec5d
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helloworld
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2014-07-30 14:17:46 +04:00 |
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