fix: crash when saving old format pwf on hlds
bot: moved sdk headers to separate submodule
nav: improved unstuck and avoidance (thanks @commandcobra7) code
bot: use correct path slashes depending on platform for all data
cfg: removed simplified chines' translation, as it's too outdated
graph: reworked buckets so they can handle very large number of nodes
aim: bots should more respect headshot allow option (needs testing)
aim: incorporated never-finished changes from pr #204
nav: increased reachability timers a bit
nav: ensure buckets has enough nodes before use they
conf: introduced max recoil in difficulty config file
bot: overall fixes to jason mode, treat knife in hands and no weapons as jason mode too
bot: changed default difficulty level for bots to level 3
fix: knife attacks not working since last commit (fixes#429)
fix: hostage rescue not working since last commit (fixes#427)
refactor: use range loops for graph outside graph class when possible
build: reworked build and package to simplify process
build: windows dll is now compiled by clang, msvc build added to extras package
fix: clear all the implicit conversions in the code (also fixed some bugs)
fix: crash on never xash3d-fwgs engine
fix: fixed bad bot behaviors on aarch64
fix: crash on some maps due to missing previous node
fix: finally removed memset(this) within bot creatin
Added custom configs.
These are used for replacing some hardcoded strings inside bot code, currently custom cvar for parachute detection is available, as well as custom c4 model names.
Added editorconfig, and fixed CRLF for files (was a mix between LF & CRLF).
Fixed use-after-free sanitizer error with chatlib.
Fixed configs files loaded with memory-loader does not process last line in config files.